Beastmancer is a monster tamer tactical RPG. Play as an adventurer in a fantasy world, capture monsters and use them to fight turn based tactical battles.
Finally (after year and a half of development) Beastmancer, a monster tamer tactical RPG is on Steam.
beastmancer now available on steam!
I uploaded a new version of my alpha demo with new features and major changes to its content.
new alpha demo version available!
I uploaded an early alpha demo for Beastmancer. Please try it and share your feedback.
alpha demo available for download!
The store page for Beastmancer has been approved. Also my latest progress.
steam store page is up!
After 20 days, Beastmancer has been greenlit. Here I share my experience and latest progress.
beastmancer greenlit!
Working in new scenarios and stratin g to populate them with content.
beastmancer: progress report # 10
More spells, monsters and art. Also my ongoing experience with Greenlight.
beastmancer: progress report # 9
This is it, Beastmancer is now in Steam Greenlight. Check the gameplay video and trailer and please consider voting for my project.
beastmancer in greenlight!
Working in new scenarios and preparing for Greenlight.
beastmancer: progress report # 8
Completed my first deadline so now is time to get serious and prepare for Greenlight.
beastmancer: progress report # 7
Getting close to my first deadline! New environment, UI elements and a lot of coding done!
beastmancer: progress report # 6
Interaction with loot and NPCs, changes to the UI, new monsters and plans for this month.
beastmancer: progress report # 5
This time I've been working in several new features and a new scenario.
beastmancer: progress report # 4
Progress with AI, transitions and a few new monsters.
beastmancer: progress report # 3
In this quick report: new and bigger units and changes in the UI.
beastmancer: progress report # 2
Despite dealing with a week of burnout I made important progress in the game and also decided to change some things...
june 2016, progress report
Here I talk about the basic combat mechanics of Beastmancer.
to flank or not to flank
After finishing Nomad Fleet I'm ready to start the development of Beastmancer: a monster tamer tactical RPG.
announcing beastmancer!
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