In this first-person monster boxing game, you play as Char. She's a lowly human with a patchy monster costume and a dream of fighting in the Beast Boxing Leagues into which humans are forbidden to enter. A washed-up pig coach offers his help after you defeat him, and you set off on a quest for strength, fame, and respect for humans.
Earn money by prize fighting, and spend it on nearly endless character upgrades and beastly boxing gear. Will you spend all your winnings becoming the fastest fighter in Beasthalla? Try to build up the ultimate defensive armor set? Wear a chicken totem for fun? It's all up to you!
Punches will come at you with turbo speed, and you'll need to conserve your energy and hit back with devastating combos at the slightest opening.Learn to flow smoothly between attack and defense. Laptops, keyboard & mouse, and gamepads are all supported!
Beast Boxing might be simple to understand, but it's not easy. Getting your bearings as a human going up against huge beasts is gonna be tough... so don't expect it to be a cakewalk! Unlock tutorial sessions as you play to learn how to optimize your combos, read your opponent's guard, and throw the right punches to survive!
Just wanted to share the great news that Beast Boxing Turbo was Greenlit in the October batch of 100 titles! It will be available on Steam very shortly, and I'm working on getting keys for Desura and Indie Royale purchasers. To everyone who bought our game, promoted us, played our demos, and voted for us on Greenlight - thanks for all your support! For the official announcement and to see the other titles that were Greenlit, visit the Steam Greenlight announcement here:
Gathering up some of the most helpful reviews of Beast Boxing Turbo since launching on Desura!
First-person Monster Boxing with Customizable Boxing Gear!
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Highest Rated (3 agree) 7/10
Game looks nice but the controls don't feel natural enough for me and I don't feel there's enough of an interaction with the opponents. Fights seem based on repeating patterns. I couldn't see a round clock and this removed any sense of urgency to fight so slow, boring but successful patterns could be used to fight.
Feb 7 2013 by matthussey