In 2009 the fictional post-soviet country of Chernarus is ravaged by civil war. For two crippling years, conflict has raged... Players explore this volatile world with Force Recon Razor Team, part of a US Marine Corps Expeditionary Unit. The 27th MEU are deployed to Northern Chernarus on a peacekeeping mission with a mandate to prevent further civilian casualties and promote political stability. ARMA 2 is based on the latest generation technology. It offers a uniquely vast game world, authentic and extremely detailed modern units, weapons, vehicles and environments. The branching, player-driven campaign can be played solo, or cooperatively and is accompanied by a huge range of single and multiplayer game modes. ARMA 2 is a hardcore military simulator that allows the player to carry out the many different roles of a soldier in combat zones. Its campaign takes place in the 225 square-kilometre fictional ex-soviet state of Chernarus where a bloody conflict is taking place.

Description

Function: to allow for simple trigger based spawning using editor placed units and waypoints. // The script deletes all units when the mission start and the recreate them on command. // The script also captures mission, so it can be loaded with murk_spawn_loaded.sqf. // Parameters: // _this select 0: OBJECT - unit name (this) // _this select 1: STRING - trigger name // _this select 2: STRING - spawn type ("once","repeated","wave" and "reset") // _this select 3 (optional): NUMBER - spawn lives (the amount of time the unit respawns, or wave number) // _this select 4 (optional): NUMBER - spawn delay // _this select 5 (optional): STRING - init string called for the leader of the group // _this select 6 (optional): NUMBER- will start removal sequence of all dead group members after X seconds (default 120) // === Usage: === // Example trigger: Anybody Once (or whatever you want), onActivation: catch_trigger = "triggername"; publicVariable "catch_trigger"; //

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Murl Respawn For IA
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=GHOST=
=GHOST= - - 22 comments

the real name is "Editor based AI script by trigger" by Murklor & ArmAIIholic

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Guest - - 691,430 comments

спасибо

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