Arcadian Atlas is a 2D isometric tactical RPG for Mac/PC/iOS about the choices people make in pursuit of the things they love, and the havoc it wreaks on a kingdom.
Watch your footing & mind the strategic vantage points as you traverse the richly detailed pixel art world of Arcadia -- A turned back or tumble on the battlefield could cost you a friend’s life. Let the moody jazz soundtrack carry you through a thought provoking & ruthless story of love, deceit, murder, companionship & war. Meant to be a modern loveletter to classic tactical RPGs, Arcadian Atlas was designed from the ground up to incorporate more challenging battle strategies, new & balanced job classes, and more cutthroat plot twists that'll leave you wishing you hadn't gotten so attached to "that character."
Featuring dynamic job classes, a rich character driven narrative, strategic grid-based battles and a jazz infused soundtrack, Arcadian Atlas is a lushly handcrafted 2D isometric tactical RPG that takes the rich history of the genre and makes it fresh.
While those backer rewards keep trickling in for equipment and accessories (everything from sandals inspired by the Aloha spirit to a Davy Crockett style flask for when you're struggling in the wilds), we've got a whole slew of goodies for you from across the game design spectrum.
Quick note:
Our Steam page has launched! The message boards here will serve as our main community hub, so we hope to see ya there!
(Be sure to add it to your wishlist to get all the juicy updates.)
Music, art, battle system and world map sneak peaks all below, so dig in!
You didn't think you'd gain notoriety across Arcadia without running into Queen Venezia, did you? The woman Wulff has sworn to protect, Desmond has knelt to serve, and Lucretia has vowed to destroy.
An Audience with the Queen
Becca's been hard at work on both her sprite and portrait, with Art Nouveau touches in her dress, hair, all the way to the very castle she claims as her own.
Queen Venezia Portrait Work-In-Progress
But the king still lives, and Lucretia still wants the crown promised her by birth. Venezia's comfortable life is in danger. How far will she go to protect it?
Since we last checked in, we've been re-vamping the World Map, adding locations, pathing and a whole slew of things to get Vashti from place to place. Here's just a preview of a few locations:
World of Arcadia
And while Moritz is working up some music be-fitting our new map-in-progress, we've got some previews of the work he's been up to next!
North Arcadia
We've been sending along videos and scenes for our German musical savant to work his magic on. In the spirit of sharing, we've got a few samples from songs he's working up, along with a special video he made to show the process of matching sound effects to a scene.
And to keep spoilers to a minimum, I've gone through and edited the footage to black out the more spoiler-y bits (which happens to be A LOT in the latter half of the video :D) #SorryNotSorry
And a few battle track ideas he's got brewing in that big brain of his:
With the design philosophy of the 4 Core Classes in-place, we've been chipping away at the skills and have a few to show off this time around:
Cavalier's Shield Wall:
Why bother with a shield? Because that hunking piece of metal or wood is amazing at deflecting in-coming attacks. So why not help out your buddies on the battlefield with it? Shield wall drastically increases the evasion of all allies surrounding you until your next turn.
Shield Wall
Shield Wall In Action
Apothecary's Acid Flask
You ever just want to throw a bottle of burning doom on someone? Well now you can, and special modification skills can even turn Acid Flask into a corrosive acid to eat away enemy armor or a potent brew to poison foes!
Acid Flask
Acid Flask In Action
Thanks for tuning in for the hodgepodge of things we've got going. And Look forward to more of a lot of things as we're working on multiple Arcadian Atlas areas at the same time now with many of the systems built and rolling!
Things are never dull around here, so until next time - keep adventuring!
Oh, and Fennic's been shuffling the cards. That can't be good...
This time we've got some updates on our Scenario Editor for Arcadian Atlas, the backbone of our transition from the world and cutscenes to battles. ALSO...
It's update time again! This go-round we've got details on the transition from story to fisticuffs - or from the scenes, world, and characters of Arcadian...
It's that time again! We've got a special preview of the cutscene editor tool that we're using to build all the in-game cutscenes along with some gifs...
We were exhausted after our Kickstarter completed successfully in May 2016. It looked for a very long time like we weren’t going to fund. The forecasting...
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Be quiet and take my money <3
So glad I supported the kickstarter, this is going to be an amazing game!
good !
love to see games that look like this being created thanks for this creationand looking forward to actually playingthis
Medieval X-Com?
I love FFT and Disgaea if you could add the hours of monotony that Disgaea offers Id be your #1 fan lol
Love the art *.*
Tactics Ogre *drools*
You had me at FF Tactics (and Tactics Ogre!), will this game have a job/class based system?
glad to hear it! and definitely, we are working on a more in-depth and multitiered job class system -- sort of a combo of FFT's classics with Tree of Savior's job branches.
Great news, following you and your sibling on Twitter to keep up to date :D Will be backing as soon as you guys have your kickstarter up and running.