Anodyne is a 2D, topdown adventure game where you use two items to explore a collection of Zelda-like dungeons and passive locales located in the dream world of a boy. Anodyne stems from the the combination of ambiance similar to games like Yume Nikki, and the dungeon mechanics of Zelda games. It will be released on at least PC and Mac. Anodyne is on Steam Greenlight, please vote for it! Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. Both split design work. Anodyne is slated to be released sometime in mid to late Fall 2012. We're also on Facebook (fb.com/anodynegame) and Twitter (@anodynegame).

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