You are a regular college student living in a fictional American city in the near future, who has decided to buy a personal android, or AMI (Autonomous Mechanical Individual). This is a western sci-fi styled visual novel about the hijinks that ensue on your day off.

Features
About 9000 words
A smattering of dialog choices
About half an hour's worth of gameplay
Full German language option

Team
Jonathan X. - Writing, UI Design, Programming, Production
Kara Zisa - Character Art
Jonathan Guzi - Background Art
Vince Parrish - Music
Marcel Weyers - German Translation
Julian-Lennart Weigand - iPad Port
(Free bedroom BG from Auro-Cyanide)

Note
This visual novel was developed for NaNoReNo 2013. It functions as a self-contained story and is not related to anything else.

To download the game on iPad, you can use this link.

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Blog RSS Feed Post news Report abuse Latest News: AMI Released for free on iPad!

0 comments by SundownKid on Oct 24th, 2013

If you thought there was no more news about AMI, think again! The short visual novel AMI: Autonomous Assistant has been released on iPad for the low, low price of free thanks to a generous offer by the programmer Julian Weigand. If you haven't checked it out, you can now play this half-hour visual novel on your iPad!

You can find the download here or search for it on the App Store. If you enjoyed it, be sure to rate it up.



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AMI: Autonomous Assistant 1.1

AMI: Autonomous Assistant 1.1

Apr 15, 2013 Full Version 0 comments

The full cross-platform version of the AMI visual novel.

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AMI: Autonomous Assistant
Platforms
Windows, Mac, Linux, iPad
Developer
Fastermind Games
Engine
Ren'py
Contact
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Official Page
Fastermind.net
Release Date
Released Apr 2013
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Community Rating

Average

8.5

2 votes submitted.

You Say

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Ratings closed.

Style
Genre
Visual Novel
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @vnwriter

@demanrisu Secret to success: 1) Take popular game 2) Add "not" to the name, call it "fair use" 3) Get brand recognition 4) ??? 5) Profit!

1hour 25mins ago

@kittykatstargal I must go, my people need me.

4hours 55mins ago

@MatthewJFrith @sinisterdesign They see me rollin'...

4hours 56mins ago

@GameDevsLikeYou A) Marketing can be just as important as the game. B) Design the game around the story, not the story around a cliche idea.

11hours 12mins ago

RT @RPGSite: Zero Escape 3 T.co

12hours 33mins ago

@kittykatstargal So basically this is reverse Drakengard. Lol.

14hours 27mins ago

"Tales of Symphonia coming to PC" "Free" *facepalm* Right when I finally figured it was impossible and bought the PS3 version...

Jul 2 2015, 9:28am

@cbutt09 @kittykatstargal He knows! Hurry and reboot the Matrix!

Jul 1 2015, 11:45pm

@demanrisu Chocolate chip cookies, simple yet delicious.

Jul 1 2015, 11:29pm

RT @ScottBlows: My life T.co

Jun 28 2015, 7:01pm

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