Icebound is a dark fantasy, mystery visual novel that takes place in a world locked in the depths of an ice age. It features a non-linear plot with story-affecting decisions, optional romance, and puzzle game elements. Its story aims to be witty, mature, and intriguing until the bitter end.

On the harsh and unforgiving world of Permia, two races, human and feran, share a fragile peace. In the north resides the Holy Empire, whose machinery and society both run like clockwork, and in the south, the Council, a powerful alliance of tribes who have mastered the spiritual arts. In this world, there exists the ability to manipulate the forces of nature - only those who can master their training and tame a Familiar can receive the title of "alchemist".

A wandering alchemist named Dougal winds up in the isolated town of Isenbarr with his Familiar, Isaac, hoping to earn some much-needed money. But when he stumbles across a potentially lucrative bounty offered by a master alchemist and his clockwork servant, he must match wits with three eccentric residents to obtain the legendary Philosopher's Stone.

In his search for a deadly monster, Dougal discovers truths that might be better off hidden, and a striking secret agent whose mission is all but clear. Could Agent Lamia really need Dougal's help, or is she after the Philosopher's Stone as well...?

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Blog RSS Feed Report abuse Latest News: Icebound 1.01 Released

0 comments by SundownKid on Apr 8th, 2014

Version 1.01 for Icebound is now up for download. We recommend that everyone who has downloaded Icebound redownload Patch 1.01 once it is up to fix some issues that have been discovered post-release.

Changes made to the game include:

- Installer fixes
- Minor dialog & sound fixes
- Cut off cutscene box fixes
- Added unlockable stats screen to show completed puzzles and puzzle info
- Added Web Links screen
- Added alignment counters
- Decreased game filesize (Down to 280 MB from 433 MB)
- Non-installer Windows version

We plan to release a similarly compressed demo soon. The size decrease has no effect on the game, it was simply done using compression algorithms.

Thank you for the support so far and we hope you enjoy Icebound!

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Post comment Comments
brindleylane Nov 28 2013, 12:40am says:

Good luck! :D

+2 votes     reply to comment
Piemanlives Sep 22 2013, 8:07pm says:

Congrats on the kickstarter guys!

+2 votes     reply to comment
Domo_Skully_ Mar 31 2012, 2:32am says:

I've always wanted an english visual novel, so best of luck.

+3 votes     reply to comment
bomblol Mar 20 2012, 10:39am says:

Great art and the story seems original rather than the generic visual novel stuff. definitely tracking

+3 votes     reply to comment
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Windows, Mac, Linux, Android
Developer & Publisher
Fastermind Games
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Release Date
Released Apr 3, 2014
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Visual Novel
Single Player

Latest tweets from @vnwriter

Previous offer still stands. I'm calling it the "These business practices are more questionable than the Philosopher's Stone... Bundle".

7hours 20mins ago

So annoyed that I'm considering giving my Telltale account w/Borderlands and a free copy of Icebound to first person who sends over $18.75.

7hours 31mins ago

@Katajion What? No. That's just a little thing we call "worldbuilding". Not pervy at all. No siree.

7hours 51mins ago

@telltalegames @DamnSplineCurve Not to knock the game, I'm sure it's great, but if an indie dev can give keys, don't see why Telltale can't.

7hours 55mins ago

@telltalegames @DamnSplineCurve Just purchased Borderlands from @GreenManGaming , support says I can't get a free Steam key. Please explain?

8hours 7mins ago

@jrmiller_ @Ironstrom @Digital_Kaos I have a Skype, just followed you, DM me and I will send you the details.

8hours 11mins ago

@TM_VN Ren'py is definitely not very handy seeing as you have to specify all the coordinates for the animations. No tweening like Flash.

8hours 30mins ago

@TM_VN Probably not. I mean, I haven't seen anything like that. All I know is that it's possible if you're willing to do it.

8hours 30mins ago

@TM_VN Still, it's pretty fun to see what you can do in the engine, which is not half bad.

9hours 3mins ago

@TM_VN To really do cool stuff I would have to find someone good at After Effects to make actual cutscenes and the like.

9hours 4mins ago

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