Do you like old school deathmatch with modern features but none of the frills that have ruined the raw purity of the genre? How about rich, colorful, arcadelike atmospheres? How about...retro Sci Fi? Then you're going to love what Alien Arena has in store for you! This game combines some of the very best aspects of classic deathmatch, and wraps them up with a retro alien theme, while adding tons of original ideas to make the game quite unique. Alien Arena is a furious frag fest with arenas ranging from the small, to the massive. With game modes such as Capture The Flag and Tactical, there are terrific team-based experiences to be had as well as 1v1 duels, free-for-all, and dozens of mutators to alter the game play to your liking. The community is friendly, as well as prolific. Dozens of maps, models, and various accessories have been created by community members to add on to the game experience.

Post news Report RSS More progress on AA2K9!

Some more interesting news from the developers regarding the major upcoming release of Alien Arena.

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Let's start off with a screenshot of the current state of the engine:

Deimos, a new map inspired by UT3. The Warmachine grows!

After months of wrangling, we finally got the GLSL lighting working the way it should in the game. Compared to the last release, this is a very major improvement not only visually, but in speed. But, visuals aren't the only thing we are working on. We just implemented a new voice taunt system as well, and have added some new options for server ops to help with team balance. It's been a very busy time for us, and the number of new/remade maps will be tremendous. A new player character was added this week, the Commander, a large, burly fella with a bad attitude. One more new player character is on the way. The scoreboards have been redesigned to look much more modern as well.

Keep checking here, this will be the source for up to date news on this release, there's alot more coming, trust me.

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