Alien Arena 2009 has been developing at a very steady pace, and we have already some previews of what is to come. In the last two releases, the CRX engine has received some extensive improvements, and this release will continue that trend. All surfaces now use GLSL for per-pixel effects, and several portions of the basic rendering code have been rewritten to accomodate this, as well as improve performance. There are a vast number of engine improvements that are already completed, and quite a few more to come. Content is also a major portion of our focus, and we have completed several new maps and player characters, with much more to come. We expect to release the game in June, so keep an eye out as we are planning to raise the bar as high as we possibly can with this version of Alien Arena!
Development of Alien Arena 2009 continues to move along with major new enhancements and content.
Posted by Irritant_new on