Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

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Media RSS Feed Report media Soft vegetation shadows. (view original)
Soft vegetation shadows.
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Irritant_new Author
Irritant_new Sep 18 2012, 2:41pm says:

Note - the resolution of shadowmaps can but turned up by cvar, but at a performance cost of course.

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Description

Soft shadowmaps with 4 sample pcf and dithering.

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Demonstration
Date
Sep 18th, 2012
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1368×770
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