Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

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Media RSS Feed Report media New shadowmap dithering. (view original)
New shadowmap dithering.
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booman
booman Oct 9 2012, 12:43pm says:

Those shadows are very soft and looking GREAT! Nice work.

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Description

An update to show how nice and soft the shadowmaps now look. Found a few things that got rid of the pixelation.

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Demonstration
Date
Oct 6th, 2012
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1368×770
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