Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

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IQM vs MD2
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InStars Jul 18 2010 says:

Well it is s little bit better I guess...

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Irritant_new Author
Irritant_new Jul 18 2010 says:

You have to see it in-game to truly appreciate it. The MD2, even in this pic, you can see the horrendous vertex deformation, particularly in the facial area. In motion, the IQM model is much smoother, can bend at the waist for player pitch, and has no vertex swimming like the MD2 has.

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.Clash Jul 18 2010 says:

Don't really see any difference :/

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Irritant_new Author
Irritant_new Jul 18 2010 replied:

You have to be kidding. Shrug.

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SamVision Jul 28 2010 says:

I can see the IQM model is sharper, but that's just it.

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Irritant_new Author
Irritant_new Jul 29 2010 replied:

Look closer. The model on the right, in the area of the eyes, mouth, etc, are badly mishapen and deformed.

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An example of the difference between the new IQM format, and the old MD2 format. A picture says 1000 words.

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Jul 15th, 2010
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