The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Movement
The next step was to adjust the movement to suit us. By default, the UDK movement was just too fast and the jump was way too high. We have adjusted this to be slower overall, and even slower when zoomed in or holding down the "Walk" key. Currently, the code is implemented with numbers we intend to change later on, but the code is there which is important. Also added a small green crosshair, just to know where we'd actually be aiming if we had a weapon. Animation still isn't done yet, so it looks weird when zoomed in at the moment.
Our first low-poly weapon model has been done. Still needs texturing and importing, but here it is! The MP5 modelled by Chap1400.
Next up, we plan on adding more models to our collection, texturing the MP5 and importing for use in UDK. We will also be making a start on the gameplay elements such as Classes (Engineer, Medic & Soldier) and their perks.
Part One of our "Making a Start" news posts. These posts will explain what we are doing to create the core elements of the game.
Looks fun! Good luck
Looks amazing, but will this have any co-op modes etc? Like fighting A.I with other people or only TDM etc?
So far we are only planning to have a Team Deathmatch game mode
I assume this will be an indie/mod then?
Why is this under the Source engine?
We had plans to create it on Source, though were now using UDK - Thanks for bring that to my attention
Looks Good. greatly anticipating this game
The concept images are impressive. Good luck.
Wow looks like this will be good, will this game be free?
@Bikov Cheers. :) We are unsure yet, it's just a little side-project while at University. If it ends up being quite popular, we may sell it for quite cheap. For now though, we are undecided. We'll let you know when it's further in development.