Developed by Radioactive-Software, LLC - Radioactive-software.com
Published by Paradox Interactive, AB - Paradoxplaza.com

For the latest news, LIKE the game on the Gettysburg: Armored Warfare Facebook.com page!


Features
* 64 players per server.
* 4 maps (9 km x 9 km in size).
* Over 1,000 controllable units- on the battlefield at once.
* Play as Union or Confederate.
* 14 unit types (infantry, cavalry, tanks, ships, zeppelins and more).
* Persistent Point/XP system and Statistics Tracking.
* Steam Achievements.
* Army Builder with Steam Cloud support for saving your armies.
* Multiple gameplay modes including Army Skirmish, and Deathmatch.
* Integrated World Editor for creating your own battlefields.

The entire game is essentially created by one person, Danny Green. He programmed the entire game and engine from scratch. Danny works with a talanted team of artists and art studios around the world and contracts them to create specific assets for the project. The game is being released by a great publisher, Paradox Interactive!

Coming to Steam in Q1 2012!

Gettysburg: Armored Warfare Facebook - Facebook.com
Gettysburg: Armored Warfare Twitter - Twitter.com
Gettysburg: Armored Warfare Homepage - Armoredwarfare.com

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Gettysburg: Armored Warfare is an online Real Time Strategy / Third Person Shooter hybrid putting players in the middle of an alternate version of the American Civil War. The game feature persistent army progression allowing players to customize their army according to their taste and playing style.

Large scale battles, customizable armies, unique gameplay set in against a familiar yet futuristic backdrop are the key elements in this re-creation of the American Civil War.

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Enjoy Gettysburg: Armored Warfare and many other great games on Desura.

Comments
KDR_11k
KDR_11k

It's amazing for a one guy effort in terms of graphics but the game just was not ready when it was released and I don't think it has ever reached an acceptable state. Collision detection is just unreliable as hell and that alone already makes it not really playable.

Reply Good karma Bad karma+2 votes
luchas
luchas

It's glitchy as F***, just be aware of that before you buy.

Reply Good karma Bad karma+3 votes
AFellowStalker
AFellowStalker

Buggy as hell, hardly works on a good day, refuses to even start on a bad one. AI is some of the worst I have ever seen.

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Plejadenwolf
Plejadenwolf

If this game would have a solid singleplayer experience besides practice mode with bots or AI this would be a definite buy for me.

The concept is really great and it reminds me of World War I warfare which is not as represented in games as other wars. However, it looks great even if I don't play multiplayer games. So please, add some kind of a great singleplayer experience!

Reply Good karma Bad karma+2 votes
Vader91
Vader91

I've just bought the game on Easter, and I love it! Excellent work Dan!

Reply Good karma Bad karma+1 vote
Hayst
Hayst

This game is out for anyone looking to get it.

Store.steampowered.com

Not sure if I recommend it yet.

Reply Good karma Bad karma+1 vote
dgreen02 Creator
dgreen02

Hey guys, I'm the dude who made the game ... hope you like it!

Reply Good karma+3 votes
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Gettysburg: Armored Warfare
Platforms
Windows
Engine
Custom
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Community Rating

Average

4.8

25 votes submitted.

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Style
Theme
War
Players
Multiplayer
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @therealdgreen, @armoredwarfare

RT @Killing_Horizon: Testing vehicles and soldiers in the same formation. #GameDev #IndieDev #KillingHorizon #Steam #Wargames T.co

Dec 10 2017 by therealdgreen

RT @Killing_Horizon: Added avoidance to the Artificial intelligence soldiers in #KillingHorizon ... they are only scared of vehicles so… T.co

Dec 9 2017 by therealdgreen

RT @Killing_Horizon: Dune buggy in #KillingHorizon #Gamedev #IndieDev still a work in progress terrain and lot still less than half fini… T.co

Dec 8 2017 by therealdgreen

Work in progress on the @Killing_Horizon army system (16,000 soldiers). #GameDev #IndieDev They can use many format… T.co

Dec 6 2017 by therealdgreen

RT @Killing_Horizon: New Screenshots on the #KillingHorizon Facebook page. #GameDev #IndieDev - Facebook.com

Nov 15 2017 by therealdgreen

Testing instanced soldier formations in @Killing_Horizon, my engine supports 16,000+ soldiers in real-time.… T.co

Nov 15 2017 by therealdgreen

Programming tank physics and terrain shaders today, for @Killing_Horizon #GameDev #IndieDev #KillingHorizon #WIP T.co

Nov 14 2017 by therealdgreen

RT @Killing_Horizon: Terrain rendering for prototype #GameDev #IndieDev #KillingHorizon #Terrain #Artwork #Gaming #Steam T.co

Nov 14 2017 by therealdgreen

RT @Killing_Horizon: Instanced soldier rendering. #GameDev #IndieDev #Wargaming #KillingHorizon T.co

Nov 14 2017 by therealdgreen

RT @Killing_Horizon: Tank physics and testing #KillingHorizon #GameDev #IndieDev T.co

Nov 14 2017 by therealdgreen

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