“After the Fall” is the newest in real time strategy games combining sci-fi with military elements. The story of the game will take place in different countries with different settings and your mission will be to defend your planet from a new threat. From greenlands to forests and from urban warfare to snowy battlefields you will have to use all your strategy to overcome an enemy that is far superior in strength and size.

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0 comments by Stratos_K on Oct 20th, 2014

Welcome to another update for our real time strategy game “After the Fall”.

Today we will show you a few more designs of the buildings we are creating for both factions.

The first new design we will show you is the ECF Radar.

New Concepts

What this building is doing is to keep track of all the combat operations and show all friendly and enemy units through the minimap of the UI.

The next building design is the Research & Development building.

New Concepts

With this building the player will gain the ability to not only create more advanced buildings that will give him access to stronger weapons but also will gain some special abilities that will be able to use on the battlefield.

For the Manticores today we will show you a couple of designs concerning their defensive capabilities.

The first one is the Plasma Wall.

New Concepts

The Plasma Wall is the last line of defence for the Manticores. It’s completely modular meaning that each column can be placed anywhere creating a defensive line the way the player will want. No projectile or missile based weapons can penetrate the wall and the only weak point of it is the actual columns that must be protected.

The last design for today is the Plasma Guardian.

New Concepts

The Plasma Guardian is a defensive Manticores tower. It’s massive structure and firepower makes it being feared even among the elite ECF units. The Plasma Guardian has 2 types of weapons. Its upper body can rotate in a 360 degrees angle and can shoot massive energy based projectiles capable of destroying even the thickest of armor. In its lower part it has 3 acid based launchers that can incinerate any kind of light infantry that comes in close range. In total it’s a structure that needs a lot of effort to be dealt with.

We hope you enjoyed our today’s update. As always you are welcome in our forums to discuss all the great developments about our games. Next time we will show you some new designs from the combat units of the ECF and Manticores.

Post comment Comments  (0 - 10 of 21)
 Oct 20 2014, 4:48pm says:

awesome, pretty interessting using unity engine! also nice choose of the colors!

+1 vote     reply to comment
Dynamo128 Oct 20 2014, 2:25pm says:

o/ glad to see this active, keep it up!

+1 vote     reply to comment
stormtroopera Oct 20 2014, 12:12pm says:

Tracking, I ve always dream for a game setting (Modern army vs Alien) like this since I'm a child.

+1 vote     reply to comment
Svarainis Oct 20 2014, 11:32am says:

I like the look of this realy like these indie RTS or mods for RTS. An maby I owerdoing this comment, but can I be a tester for this game ?

+1 vote     reply to comment
Stratos_K 12hours 35mins ago replied: Online

It's still a bit early for that.But when the time comes and we are in need of testers we will make an announcement.

+1 vote     reply to comment
cofa88 Oct 20 2014, 9:13am says:

wow omffffg

+1 vote     reply to comment
Dynamo128 Sep 30 2014, 6:08pm says:

Looks promising enough. Any more info?

+2 votes     reply to comment
Stratos_K Oct 3 2014, 12:00am replied: Online

We have a ton of designs and info that we would like to share.We are already preparing our next update with more units to reveal.

+2 votes     reply to comment
RequiemLux Sep 21 2014, 2:54pm says:

concept arts are great!

+2 votes     reply to comment
Stratos_K Sep 22 2014, 1:24am replied: Online

Thank you. We have much more to show you and of course we are working hard to show in game footage when we are ready.

+2 votes     reply to comment
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After the Fall
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Demigod Studios
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