“After the Fall” is the newest in real time strategy games combining sci-fi with military elements. The story of the game will take place in different countries with different settings and your mission will be to defend your planet from a new threat. From greenlands to forests and from urban warfare to snowy battlefields you will have to use all your strategy to overcome an enemy that is far superior in strength and size.

Image RSS Feed Latest Screens
Another Month Another Update Another Month Another Update Another Month Another Update
Blog RSS Feed Report abuse Latest News: Another Month Another Update

2 comments by Stratos_K on Apr 30th, 2015

Today’s update will focus completely on some of the ECF units. We have focused most of our attention on the ECF faction for now in order to be able to create all the core mechanics of the game. As some of these will start to function we are planning to pay more attention to the Manticores faction also.

We will begin today by revealing the in game model of the ECF rifle soldier. We have shown you before the concept art so the time has come to reveal to you how the design turned out in the end. This is the kind of detail you should wait to see in all the models in the final build of the game. All units and buildings will have 4 different Levels of Detail (LODs) that you will be able to change from the options menu depending on how good your computer is.

Another Month Another Update

The mesh you see here is comprised of 6500 triangles.

The next in game model we will reveal to you today is the ECF Processor. We have also shown you in the past the concept art and now we have the final in game model ready. What you see is the highest LOD and is comprised of 8000 triangles. The doors will open and the Collector will enter to empty its radioactive material in order to gain more funds.

Another Month Another Update

Next we will show you a couple more concepts we have prepared. The first is the Nuclear Generator. This building is doing exactly what the Power generator is doing but it has much higher energy output. This means you will get alot of energy minimizing the need to create alot of buildings for your energy needs. The only drawbacks are that it is an expensive building to construct and it very vulnerable meaning it needs good protection.

Another Month Another Update

The last design we will reveal today is the ECF Wall and ECF Gate. Its use is obvious and you can create a barrier around your base for better protection.The walls will be thick enough to withstand alot of attacks until you prepare your defence.

Another Month Another Update

I hope you liked what we showed you today and soon we will be back to reveal you more about the characteristic game mechanics that will define our game from the rest of the RTS games. Watch this space for more soon!

Post comment Comments  (0 - 10 of 42)
ᅚᅚᅚᅚ
ᅚᅚᅚᅚ Apr 30 2015, 6:58pm says:

wow finally a new RTS game that gets my attention! really nice work!

+1 vote     reply to comment
ThePotatoGiant
ThePotatoGiant Mar 8 2015, 5:41am says:

Looking good guys definitely going to track this one.

+1 vote     reply to comment
TaShadan
TaShadan Mar 7 2015, 5:31pm says:

Looks interesting. What about multiplayer?

+1 vote     reply to comment
Stratos_K Creator
Stratos_K Mar 7 2015, 5:40pm replied:

The game will definitely have multiplayer. We are still early on development so the details are still wip.

+3 votes   reply to comment
Thourq
Thourq Mar 7 2015, 3:04pm says:

This looks cool, but somehow a lot of the conceptual work reminds me so much of GDI

+2 votes     reply to comment
ThePotatoGiant
ThePotatoGiant Mar 7 2015, 6:52pm replied:

I gotta agree with you that for a second I thought that was a GDI logo but the game looks cool either way

+1 vote     reply to comment
Reborn:X
Reborn:X Mar 7 2015, 3:23pm replied:

Yeah, the C&C influence is visible. The ECF riflemen look somewhat reminds me of 28 weeks later.

+1 vote     reply to comment
Stratos_K Creator
Stratos_K Mar 7 2015, 5:38pm replied:

The game has definitely been influenced by the original C&C but we are adding new elements and games mechanics because we don't want to create just a C&C clone. We will reveal more of our plans later during development.

+2 votes   reply to comment
Thourq
Thourq Apr 30 2015, 11:00pm replied:

Awesome. I do like the play on the ECF logo. From far away, especially at first glance, it looks a lot like GDI's Eagle. But after closer inspection, it's definitely a Cat. Can't wait to see/hear more.

+1 vote     reply to comment
tylerray1970
tylerray1970 Mar 7 2015, 2:10pm says:

Nice job guys, it looks amazing!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
After the Fall
Platform
Windows
Developer & Publisher
Demigod Studios
Engine
Unity
Contact
Send Message
Official Page
Demigod-studios.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Real Time Strategy
Theme
War
Players
Single Player
Project
Indie
Embed Buttons

Promote After the Fall on your homepage or blog by selecting a button and using the embed code provided (more).

After the Fall
After the Fall
Statistics
Last Update
3 weeks ago
Watchers
295 members
News
9