Imagine a world where the villages of humans were scattered along mountaintops, and the world below was completely blocked off by an impassible wall of clouds. In a world like that, advancements in air travel would precede both land and sea. This is the kind of world that Aero Empire is set in. In this world, the player can rise through the ranks, from a lowly gunner manning a turret aboard an airship to the commander of several airships, ordering the crew of your own airship and the captains of the airships in your squad. Aero Empire is a cross-genre game, incorporating elements of role-playing games, shooters, flight simulators, and squad combat. Production on the game started November 25th, 2008, and is scheduled to release by the end of 2010, and a potential sequel focusing on nation management may come later. The single player version will be free to download and play, with no restrictions.
The light missile ship, or skirmisher. I think I finally nailed it this time...
You can tell I've been watching Invader Zim recently :P
Beautifully drawn
Very well drawn, and looks like a ton of fun!
THAT.IS.AMAZING.
interesting....
look interesting...but which side is the front? lol
The left side sketch is a front view, and the left side of the main side view is the front of the airship. When in doubt, you can tell by the spirals, which are always behind the airships (as opposed to airplanes in our world, where propellers are almost always in front).
Ahh, not all the time ;). The medium artillery ship's spirals are in tractor configuration.
When in doubt, you can tell by the rudder vanes. The ribs always run aft from the mast.
The smokestacks, also, will never point forward.
Really? Then I completely got the orientation of the medium artillery ship wrong... But you are right, the rudder vanes do point in the opposite direction. The ship is fairly symmetrical, so it's tough to tell what is the front and what is the back.