Acaratus is an episodic turn based, tactical RPG for PC set in a medieval steampunk world.

Devpost - 2014 Greetings

Devpost - 2014 Greetings

Dec 21, 2014 0 comments

First and foremost we want to thank you for a fantastic year and thank for all....

Devpost - On Steam and beyond

Devpost - On Steam and beyond

Dec 10, 2014 2 comments

We have great news to all of you! Future has a game in store for you...

devpost - Engines are hot!

devpost - Engines are hot!

Dec 6, 2014 0 comments

We fellt that it was time to tune the editor a bit just to get the "random" level selection working. We want to be building levels more dynamically than...

Devpost - Expanding the world

Devpost - Expanding the world

Nov 23, 2014 3 comments

We are at full internal Alpha testing mode! Kristoffer has done lots of Optimization on rendering, resource handling and...

Devpost - Acaratus now on Greenlight

Devpost - Acaratus now on Greenlight

Oct 4, 2014 0 comments

We are now finally on Greenlight and its up to you to help us get Acaratus up on Steam! We are really excited to be part of this and hope you are too!

Devpost - Post-Summer Update

Devpost - Post-Summer Update

Sep 7, 2014 0 comments

So summer is over and we have tons of stuff going on! Implementation of a mech loadout, implementation of our Commander Abilities and more!

Devpost - Acaratus Network Implementation

Devpost - Acaratus Network Implementation

Jun 16, 2014 1 comment

Here comes a great indepth view of the networking that is still in its early stage but already provides enough functionality to play against each other...

Devpost - Writer Added & Other News

Devpost - Writer Added & Other News

May 29, 2014 3 comments

We have a new addition to the team in form of a writer that is going to take on the wonderful task of creating the epic story of Acaratus...

New Trailer & NGC

New Trailer & NGC

May 20, 2014 0 comments

We are proud to announce our debut trailer! It shows our goal with the game and what quality we aim at...

Devpost - Music and News

Devpost - Music and News

Apr 20, 2014 0 comments

This weeks news we show you the worldmap where you will be traversing throughout the game. We are also proud to share our first scoring session with the...

Unit Creation part01

Unit Creation part01

Mar 16, 2014 3 comments

Here comes a small update on how we are planning on doing the character creation menu! note that this is still early in development.

Devpost - Gameplay UI

Devpost - Gameplay UI

Mar 10, 2014 0 comments

For the past two weeks a lot of attention has been put on making graphical UI changes! here comes a summary of what we created for our commander abilities...

Devpost - Advanced Skills

Devpost - Advanced Skills

Feb 23, 2014 0 comments

Read through a short work in progress update on how we are going about creating the advanced skills using scripting in our engine!

Devpost - Prototyping

Devpost - Prototyping

Feb 9, 2014 0 comments

We are hard at work on getting our prototype gameplay up to speed. we are trying new things every day both practically and theoretically. A lot of balancing...

Devpost - Team Addition

Devpost - Team Addition

Jan 25, 2014 2 comments

We are super excited to announce that We have a award winning Composer on the team! And we are heading for this years Nordic Game Conference to show off...

Devpost - Start 2014

Devpost - Start 2014

Jan 12, 2014 2 comments

Hope everybody had a good start on 2014! We had a great one and are ready to delve deeper into the crazy development of Acaratus! Today we wanted to share...

Devpost: Christmas2013

Devpost: Christmas2013

Dec 18, 2013 0 comments

Thanks for taking your precious time to keeping an eye on Acaratus! Christmas is coming and the team would like to wish you all a happy holliday and that...

Devpost: Voices Added

Devpost: Voices Added

Dec 5, 2013 0 comments

We are now happy to say that we have found a voice for Acarat! He will be heard in our upcoming prototype trailer early next year,

Devpost: Leaps Forward

Devpost: Leaps Forward

Oct 19, 2013 0 comments

Development is going forward quicker than we could imagine! This time we will show you how far the progress has come with the programming/scripting and...

Devpost: Live Stream Weekend

Devpost: Live Stream Weekend

Sep 12, 2013 0 comments

We are a very open development team and are now advancing to do some scripting and art work done and for the first time ever Martin and Kristoffer are...

Devpost: New concept artist

Devpost: New concept artist

Aug 15, 2013 3 comments

We are proud to introduce our new team member Klaus Pillon who is going to help us flesh out the world of Acaratus! This concept artist was kind enough...

Devpost: Menu interface

Devpost: Menu interface

Aug 3, 2013 0 comments

Here comes a bit of an update for our menu design stage. Note these previews are mockups and still in development. Feel free to come with suggestions...

Devpost: UI/HUD progress

Devpost: UI/HUD progress

Jul 11, 2013 0 comments

We are proud to show off our progress of the User interface part of Acaratus. T

Devpost: Who we are

Devpost: Who we are

Jul 3, 2013 0 comments

Nodbrim Interactive is a small company with small resources and it is consisting of a small number of passionate developers. This devpost will be heavy...

Devpost: Here we GO!

Devpost: Here we GO!

Jul 1, 2013 0 comments

So your'e wondering what this is? Well Acaratus is a dream born from a passion of Tactical RPG's such as FFT, XCOM and hectic, competitive online gaming...

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Acaratus
Platform
Windows
Engine
Unknown
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Official Page
Acaratus.com
Release Date
TBD
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