Acaratus is an episodic turn based, tactical RPG for PC set in a medieval steampunk world.
We are now in the end of April and have had a lot of progress and lots of news to share with you!
devpost - dreamhack 2015
First and foremost we want to thank you for a fantastic year and thank for all....
devpost - 2014 greetings
We have great news to all of you! Future has a game in store for you...
devpost - on steam and beyond
We fellt that it was time to tune the editor a bit just to get the "random" level selection working. We want to be building levels more dynamically than...
devpost - engines are hot!
We are at full internal Alpha testing mode! Kristoffer has done lots of Optimization on rendering, resource handling and...
devpost - expanding the world
We are now finally on Greenlight and its up to you to help us get Acaratus up on Steam! We are really excited to be part of this and hope you are too!
devpost - acaratus now on greenlight
So summer is over and we have tons of stuff going on! Implementation of a mech loadout, implementation of our Commander Abilities and more!
devpost - post-summer update
Here comes a great indepth view of the networking that is still in its early stage but already provides enough functionality to play against each other...
devpost - acaratus network implementation
We have a new addition to the team in form of a writer that is going to take on the wonderful task of creating the epic story of Acaratus...
devpost - writer added & other news
We are proud to announce our debut trailer! It shows our goal with the game and what quality we aim at...
new trailer & ngc
This weeks news we show you the worldmap where you will be traversing throughout the game. We are also proud to share our first scoring session with the...
devpost - music and news
Here comes a small update on how we are planning on doing the character creation menu! note that this is still early in development.
unit creation part01
For the past two weeks a lot of attention has been put on making graphical UI changes! here comes a summary of what we created for our commander abilities...
devpost - gameplay ui
Read through a short work in progress update on how we are going about creating the advanced skills using scripting in our engine!
devpost - advanced skills
Here comes a small summory of how we go about creating an asset used in our engine. It's a quick and dirty step by step explanation on what we do to make...
acaratus - tutorial: asset creation
We are hard at work on getting our prototype gameplay up to speed. we are trying new things every day both practically and theoretically. A lot of balancing...
devpost - prototyping
We are super excited to announce that We have a award winning Composer on the team! And we are heading for this years Nordic Game Conference to show off...
devpost - team addition
Hope everybody had a good start on 2014! We had a great one and are ready to delve deeper into the crazy development of Acaratus! Today we wanted to share...
devpost - start 2014
Thanks for taking your precious time to keeping an eye on Acaratus! Christmas is coming and the team would like to wish you all a happy holliday and that...
devpost: christmas2013
We are now happy to say that we have found a voice for Acarat! He will be heard in our upcoming prototype trailer early next year,
devpost: voices added
Development is going forward quicker than we could imagine! This time we will show you how far the progress has come with the programming/scripting and...
devpost: leaps forward
We are a very open development team and are now advancing to do some scripting and art work done and for the first time ever Martin and Kristoffer are...
devpost: live stream weekend
We are proud to introduce our new team member Klaus Pillon who is going to help us flesh out the world of Acaratus! This concept artist was kind enough...
devpost: new concept artist
Here comes a bit of an update for our menu design stage. Note these previews are mockups and still in development. Feel free to come with suggestions...
devpost: menu interface
We are proud to show off our progress of the User interface part of Acaratus. T
devpost: ui/hud progress
Nodbrim Interactive is a small company with small resources and it is consisting of a small number of passionate developers. This devpost will be heavy...
devpost: who we are
So your'e wondering what this is? Well Acaratus is a dream born from a passion of Tactical RPG's such as FFT, XCOM and hectic, competitive online gaming...
devpost: here we go!
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