Be a paranormal investigator and explore the deadliest haunted places around the world. Join your friends and explore the unknown in 3:00am Dead Time, the ultimate cooperative horror game.

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Dev. Diary #46 - Funding, assets, cinematics and more!

Dev. Diary #46 - Funding, assets, cinematics and more!

News

In this dev. diary we will talk about how we are trying to secure funding for the game, the development updates made in September as well as the plans...

In Dev #1 : Cutscenes, lip-sync, gameplay & assets

In Dev #1 : Cutscenes, lip-sync, gameplay & assets

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In this smaller dev. diary we will talk about the latest news about the game's development, our work on cutscenes and lip sync, the improvements we are...

Development Diary #45 : Animation work, story beats and more

Development Diary #45 : Animation work, story beats and more

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We are making some lip sync for the game, new cool animals and working hard on the many story elements for Episode 1.

Dev. Diary #44. Announcements, rendering and facial expressions

Dev. Diary #44. Announcements, rendering and facial expressions

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In this dev. diary we cover several announcements about the game and its development as well as new improved rendering features for the game.

Dev. Diary #43 : Hardware upgrades, multiplayer and more!

Dev. Diary #43 : Hardware upgrades, multiplayer and more!

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Watch the first in-game multiplayer test, get the latest news and info about the development of 3:00am Dead Time.

Dev. Diary 42. New website, the official forums, announcements & screenshots!

Dev. Diary 42. New website, the official forums, announcements & screenshots!

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On this dev diary we will talk about our brand new website, the new stage in the development of the game, new gameplay tests and much more!

Dev. Diary 41. April - May Recap, tools & more!

Dev. Diary 41. April - May Recap, tools & more!

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In this article we will talk about how we design the sound for the game, the AI development as well as some of the new tools and improvements we've done...

Of Aliens, graphics and coding. Dev. Diary 40, March's recap.

Of Aliens, graphics and coding. Dev. Diary 40, March's recap.

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On this monthly recap, we have made important progress on the scene design, beginning with the private testing as well as adding the many secrets and...

Dev Diary #39. February Development recap.

Dev Diary #39. February Development recap.

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Welcome to a new monthly recap for 3:00am Dead Time. In this article we will cover the new designs for the main characters, the monsters, new rendering...

Dev Diary #38. December-January Development recap

Dev Diary #38. December-January Development recap

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With January coming to an end, its time to check the progress being made on the game's development as well as to share with you the latest news and change...

The full 3:00am Dead Time cast, let's welcome the voices of the game!

The full 3:00am Dead Time cast, let's welcome the voices of the game!

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In this article we will give the talented actors and actresses who will voice the characters in the game our warmest welcome to 3:00am Dead Time, as well...

Dev Diary #37 : Auditions, interviews & updates on the game

Dev Diary #37 : Auditions, interviews & updates on the game

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In this article we'll talk about the interview we gave to The Orange Bison, the updates in the development of the game, the progress with the auditions...

Dev. Diary #36, Searching voice acting, and new art assets!

Dev. Diary #36, Searching voice acting, and new art assets!

News

In this dev. diary we'll talk about the search for the voice actors and actresses for the game, as well as all the news about the development of 3:00am...

Dev. Diary 35:  IndieGoGo, improvements to our workflow and the game

Dev. Diary 35: IndieGoGo, improvements to our workflow and the game

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With our IndieGoGo campaign over, we'll discuss the changes to the development workflow, the new upgrades and improvements to 3:00am Dead Time as well...

3:00am Dead Time Early Access updates : About GameJolt

3:00am Dead Time Early Access updates : About GameJolt

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We have some important updates for you about the planned Early Access release of the game through GameJolt. Read the full article for more information.

Last hours on IndieGOGO, and adding new characters!

Last hours on IndieGOGO, and adding new characters!

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These are the last few days of our IndieGoGo campaign and you can still get Early Access to the game. We'll also talk about new character models we are...

Dev. Diary #34 Multiplayer Horror game, Steamworks and IndieGoGo!

Dev. Diary #34 Multiplayer Horror game, Steamworks and IndieGoGo!

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3:00am Dead Time is getting LAN/Online multiplayer, new characters, and these are the last days to get Early Access on IndieGoGo. Get the latest news...

3:00am Dead Time. About the Early Access, IndieGoGo, Steam & GameJolt

3:00am Dead Time. About the Early Access, IndieGoGo, Steam & GameJolt

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Want to get early access to the game? How will we release the new content? How much will it cost? Get all the info you need about the Early Access plans...

3:00am Dead Time Greenlit! & Some news for the development

3:00am Dead Time Greenlit! & Some news for the development

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3:00am Dead Time is now Greenlit, which means great news for the development. In this article we'll share this and more news about the development of...

Dev. Diary #33 - Better controls, improved graphics and models

Dev. Diary #33 - Better controls, improved graphics and models

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In this dev. diary we show the new character for 3:00am Dead Time as well as some of the improvements made for the upcoming Early Access release.

Dev. Diary #32. Improving characters, concept art & Early Access

Dev. Diary #32. Improving characters, concept art & Early Access

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Learn about 3:00am Dead Time's new characters for the upcoming first early access release!

Dev. Diary #31. Making new characters, Itch.io and GameJolt!

Dev. Diary #31. Making new characters, Itch.io and GameJolt!

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The demo is now available on GameJolt and Itch.io, and we are working fast on brand new characters for the next release.

Dev. Diary #30. Outdoor levels, creatures and early access

Dev. Diary #30. Outdoor levels, creatures and early access

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In this Dev. Diary we'll talk about upcoming levels for the game, how we are developing them and how you can get early access to the game.

We need your help! The IndieGOGO campaign, and the future of 3:00am Dead Time

We need your help! The IndieGOGO campaign, and the future of 3:00am Dead Time

News

3am Dead Time is in active development and with a big ambitions, but we need your help to make it come true and reach its potential.

New Demo Available! Greenlight and IndieGOGO starting too!

New Demo Available! Greenlight and IndieGOGO starting too!

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3:00am Dead Time has a new demo and is in the beggining of an IndieGOGO campaign. Help us spread the word!

Dev. Diary #29 - Updates, upcoming demo & IndieGOGO. We need your feedback!

Dev. Diary #29 - Updates, upcoming demo & IndieGOGO. We need your feedback!

News

Learn about the upcoming demo and IndieGOGO campaign for 3:00am Dead Time as well as the many updates since our last article.

Dev. Diary #28 Rats, Bugs, Props & Interfaces

Dev. Diary #28 Rats, Bugs, Props & Interfaces

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In this dev diary we will talk about all the progress we made towards the demo of 3:00am Dead Time, the props and new creatures we've added, and more!

Dev. Diary #27 Updates on the demo, monsters and graphics!

Dev. Diary #27 Updates on the demo, monsters and graphics!

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In this dev. diary we talk about the upcoming 3:00am Dead Time demo, the creatures for the game, the improvements we've made to the graphics and some...

Dev. Diary #26 About ghosts, new features and an upcoming demo..

Dev. Diary #26 About ghosts, new features and an upcoming demo..

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In this 3:00am Dead Time article, we will talk about our system to make ghosts in the game, an upcoming demo and new features we've made during the week

New 3:00am Dead Time Official Trailer, and we need your help!

New 3:00am Dead Time Official Trailer, and we need your help!

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Watch the official trailer for 3:00am Dead Time, a sleepless night, and get ready for the terrors of the night, and also a special message from us, asking...