Historical Simulation set in 12th Century Europe

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Brand New Terrain

Brand New Terrain

Jul 15, 2013 0 comments

We have been quiet for a while but we have been perfecting our terrain. It is generated when the game starts giving players a unique game every time...

Terrain Generation

Terrain Generation

Apr 20, 2013 0 comments

We are making progress with the terrain generation script. Read the full article for a preview and more info about the game!

Late Again

Late Again

Apr 10, 2013 1 comment

Sunday update, a few days late! Progress has been small but we are researching hard to make a great relistic game.

Progress is sweet - in small amounts

Progress is sweet - in small amounts

Mar 31, 2013 0 comments

Progress is slow, we are currently looking into terrain generators, and planning the game features.

A long time no updates!

A long time no updates!

Mar 24, 2013 2 comments

Sorry for the lack of updates, so many things have got in our way, but we are back with updates every Sunday!

Planning GUI

Planning GUI

Feb 10, 2013 1 comment

This week again we have both been busy with things but things are definatly changing for the better as this week's to-do list is feasible even if only...

Healing our Wounds

Healing our Wounds

Feb 3, 2013 0 comments

This week has been a slow week as far as progression is concerned as we have both been busy with other things. However we are now fresh and ready to progress...

Stats are great

Stats are great

Jan 26, 2013 2 comments

This week work has progressed smoothly, not all the tasks were completed but we are pleased with what we have achieved. We hope to get more done in the...

A long road

A long road

Jan 18, 2013 2 comments

We have had a challenging week with many ups and downs but we have made progress. We are determind to make the game great from the ground up. Making simple...

We aren't dead, we merely stopped breathing

We aren't dead, we merely stopped breathing

Jan 7, 2013 5 comments

It's been a long time since we departed, but finally the TFC team are back! Get prepared for the game that has been so long in the making...

Production stopping for TFC

Production stopping for TFC

Jul 29, 2011 21 comments

Work has been halted on TFC for now, unfortunatly, but this is not the end.

Latest Developments

Latest Developments

Jul 3, 2011 1 comment

Here is the latest on our Development (Sorry for no news lately)

Name change Competition

Name change Competition

Jun 4, 2011 22 comments

We are proposing a name change competition for the community to deicide on the new name.

A Taste of steel

A Taste of steel

May 23, 2011 17 comments

Here is a small taster of some units you can hire/train (Although it is mostly Militias and regional troops.

Twitter

Twitter

May 8, 2011 4 comments

We have a twitter account please visit it, also visit our wikia.

Name Change

Name Change

Apr 30, 2011 6 comments

We have changed our game name, as many people just took the mick out of the games short handed name 'COK'

We now have the ability to accept donations

We now have the ability to accept donations

Apr 20, 2011 2 comments

If you cannot contribute for whatever reason there is another way that is just as important and that is donations

Wkia

Wkia

Apr 20, 2011 0 comments

Call of Kings Wikia is now opened for the community!

Piecemaker

Piecemaker

Apr 18, 2011 4 comments

Piecemaker, our total destruction Script, allowing for realism.

Community Manager wanted

Community Manager wanted

Apr 15, 2011 6 comments

A Community Manager position is open for Call of Kings

Weapon types

Weapon types

Apr 13, 2011 5 comments

I shall describe the weapon types/classes as we get the models/mesh/textures to give the community a taste of whats to come and for you to decide what...

Project Management System (Alpha/Beta)

Project Management System (Alpha/Beta)

Apr 8, 2011 4 comments

We are currently well into development of the development of the system, we still have a lot of work to do but we are looking for Alpha/Beta testers...

Publisher

Publisher

Apr 7, 2011 6 comments

We have been approached by Aluna Games about them being a Publisher, they are offering to publish our game for free no snags.

Revised Pricing for the PMS

Revised Pricing for the PMS

Apr 4, 2011 0 comments

We have revised our Pricing Scheme for the Project Management system.

Prototype announced for 7th June

Prototype announced for 7th June

Mar 30, 2011 29 comments

We are pleased to announce the release date of our prototype on the 7th June.

Finished the Project Management System

Finished the Project Management System

Mar 29, 2011 4 comments

The completion of the Project management system and some other good news.

New currency/Inventory demo

New currency/Inventory demo

Mar 25, 2011 2 comments

The currency and the inventory basics are done! some more good news.

First model for Call of kings

First model for Call of kings

Mar 20, 2011 9 comments

The first model for the game has now been made, plus a banner to look at.

New Programmer!

New Programmer!

Mar 17, 2011 2 comments

A programmer has agreed to join us, great news! Also progress on the PMS

Music Composer obtained/ Progress on PMS

Music Composer obtained/ Progress on PMS

Mar 16, 2011 0 comments

We have obtained a Music composer and some news about the PMS.

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1099: The First Crusade
Platforms
Windows, Mac, Linux
Developer & Publisher
Nutshell Games
Engine
Unity
Contact
Send Message
Official Page
Nutshell.envirohols.com
Release Date
TBD
Game Watch
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News Statistics
Articles
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Popular News
A Taste of steel
A Taste of steel May 23, 2011
Publisher
Publisher Apr 7, 2011
Weapon types
Weapon types Apr 13, 2011
Terrain Generation
Terrain Generation Apr 20, 2013
Brand New Terrain
Brand New Terrain Jul 15, 2013
Twitter
Twitter May 8, 2011
Stats are great
Stats are great Jan 26, 2013
New Programmer!
New Programmer! Mar 17, 2011
Name Change
Name Change Apr 30, 2011
Planning GUI
Planning GUI Feb 10, 2013