Historical Simulation set in 12th Century Europe
We have been quiet for a while but we have been perfecting our terrain. It is generated when the game starts giving players a unique game every time...
We are making progress with the terrain generation script. Read the full article for a preview and more info about the game!
Sunday update, a few days late! Progress has been small but we are researching hard to make a great relistic game.
Progress is slow, we are currently looking into terrain generators, and planning the game features.
Sorry for the lack of updates, so many things have got in our way, but we are back with updates every Sunday!
This week again we have both been busy with things but things are definatly changing for the better as this week's to-do list is feasible even if only...
This week has been a slow week as far as progression is concerned as we have both been busy with other things. However we are now fresh and ready to progress...
This week work has progressed smoothly, not all the tasks were completed but we are pleased with what we have achieved. We hope to get more done in the...
We have had a challenging week with many ups and downs but we have made progress. We are determind to make the game great from the ground up. Making simple...
It's been a long time since we departed, but finally the TFC team are back! Get prepared for the game that has been so long in the making...
Work has been halted on TFC for now, unfortunatly, but this is not the end.
Here is the latest on our Development (Sorry for no news lately)
We are proposing a name change competition for the community to deicide on the new name.
Here is a small taster of some units you can hire/train (Although it is mostly Militias and regional troops.
We have a twitter account please visit it, also visit our wikia.
We have changed our game name, as many people just took the mick out of the games short handed name 'COK'
If you cannot contribute for whatever reason there is another way that is just as important and that is donations
Call of Kings Wikia is now opened for the community!
Piecemaker, our total destruction Script, allowing for realism.
A Community Manager position is open for Call of Kings
I shall describe the weapon types/classes as we get the models/mesh/textures to give the community a taste of whats to come and for you to decide what...
We are currently well into development of the development of the system, we still have a lot of work to do but we are looking for Alpha/Beta testers...
We have been approached by Aluna Games about them being a Publisher, they are offering to publish our game for free no snags.
We have revised our Pricing Scheme for the Project Management system.
We are pleased to announce the release date of our prototype on the 7th June.
The completion of the Project management system and some other good news.
The currency and the inventory basics are done! some more good news.
The first model for the game has now been made, plus a banner to look at.
A programmer has agreed to join us, great news! Also progress on the PMS
We have obtained a Music composer and some news about the PMS.