Poll: Would you be turned off of buying an app if it used a Paypal checkout |
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Your feelings on Paypal checkout | Locked | |
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Jan 27 2014 Anchor | ||
I've working on getting my first game in app stores this last month. I'm considering using the Paypal SDK for a checkout system rather than the standard Google/Apple/Windows Store checkout system. I'm curious if anyone has had any experience and can offer any insight into this, or does everyone just use the standard system? Edited by: emorobotstudios |
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Jan 28 2014 Anchor | |
I would use the system that is standard on the operating system or storefront that you have adopted. Using anything else is likely to deter potential customers. On a personal level, I have never ending problems with Paypal, so I strongly prefer to avoid them. |
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Jan 28 2014 Anchor | ||
I've had no issue with paypal, but I've also heard good things about BMT Micro. They have upfront pricing and host your file. -- Go play some Quake 2: q2server.fuzzylogicinc.com |
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Feb 22 2014 Anchor | ||
I've had pretty good experience with paypal. like thehappyfriar said, there are fees and what not but that's going to be the case with pretty much any 3rd party site. |
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