Poll: What style do you think we should use? |
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What Style Looks Best? | Locked | |
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Sep 22 2013 Anchor | ||
I've been trying to decide how I should present textures in "Trapped", our 3D, First person, Puzzle game.
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Sep 23 2013 Anchor | ||
It would help if we could...you know...see 'em...... -- I snark, therefore, I am.
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Sep 23 2013 Anchor | ||
They're too small. Also depends on FSAA options, resolution... |
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Nov 4 2013 Anchor | ||
Hard to say for sure due to size but I'd go with top right from what little I can tell. |
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Mar 17 2014 Anchor | ||
For some reason the top right pattern direction looks right. |
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Apr 13 2014 Anchor | ||
sharp/point looks nice |
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Jul 15 2014 Anchor | ||
Sharp/Point looks the most clear, at least at this scale. |
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Jul 15 2014 Anchor | ||
I haven't worked on this game in months I'm surprised this thread is still alive or whatever, I'm working on this now |
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Jul 15 2014 Anchor | ||
Do you need a level designer for the project? |
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