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Weapons modeler needed | Locked | |
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Nov 3 2010 Anchor | |
Mist of Stagnation is a Source (2007 Engine) modification that is Steam punk themed in art style, has a fast paced action game play similar to TF2, with other game play changes that should be a unique experience. Right now I am looking to add 1-2 weapons modelers. We have some very high quality concept art ready to be given life. To start off we will only be making 4 weapons. We do this for a couple reasons, but mostly to have realistic goals, and get something out as soon as possible. 3D concept models are available for reference also.
There are currently 3 game modes: Control Point (a CTFish type game play), Attack/Defend (hold your ground game play), and Team Death match I have the design documents for game play on the Moddb page for the mod Moddb.com, which should answer most questions regarding the game design. The art direction of the mod is that of realism. Now obviously Steam punk is not a realism mod, but it will not be cartoonish. Real world type locations, with a rundown feeling. There is a deeper back story that will support the single player side of the mod (to be developed later), that will support the reasons for the destructive look of the world. Not a post-apoc look, but rather an unmaintained look. About the team: MoS is currently comprised of a coder, 3 mappers, 2 concept artist, a character modeler, a musician, and a couple other contributors (graphics and web support). We have been working together for just over 4 months and all have a great passion for seeing this mod to final release. We have 4 levels in the works, a custom fgd, and a working alpha. I do need someone who has experience with weapons modeling for Source, and all that that entails, including: To anyone who is interested, please send a pm or reply in this thread with examples of work. Forums - Mistofstagnation.com Edited by: *Don* |
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