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UNrealED 3.0 Crazyness | Locked | |
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May 30 2005 Anchor | ||
Kay, UnrealED has never seemed to work well on my system. I have gotten many errors stating that a static mesh is not found, when in fact it is visible in the static browser, shows up in the 3D view, and casts shadows. But when the level is run the error stating the mesh is not found shows up. COOL, well this is a huge piss off an no one seems to have any clue why it happens. --
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May 30 2005 Anchor | |
isnt unreal ed 3.0 for unreal engine 3.0? |
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May 30 2005 Anchor | |
Unreal 3 is the engine. The unreal Ed 3.0 is the editor itself. 4.0 would mean unreal engine 3. |
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Jun 1 2005 Anchor | |
Unreal Ed 2.0 comes with Unreal Tournament, so far Unreal Ed 3.0 has come with everything higher. Unreal Ed 4.0 will probably be released with the first game to run on Unreal Engine 3. --
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Jun 1 2005 Anchor | ||
i hate the unreal editors. i never really gave them a chance. all level editors should be like hammer Edited by: Chunky |
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Jun 7 2005 Anchor | ||
fixed the problem(finaly) --
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Jun 7 2005 Anchor | |
Good work (y) --
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Jun 8 2005 Anchor | |
Sorry but I disagree. Just making a box and subtracting is much easier then making a box, doing that constructing thing, then making it hollow. |
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Jun 8 2005 Anchor | |
WorldCraft already could do this... why not hammer? and yeah... unreal editors are really annoying... it's already an achievment if it comes up after hours of loading without crashing... lol |
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Jun 8 2005 Anchor | |
EDIT... damn... for some reason it double posted. delete this one here. Edited by: Dragonlord |
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