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UDK Questions. Please Answe! | Locked | |
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Dec 15 2013 Anchor | ||
Is UDK capable of making these kind of graphics! So i was wondering what how much Epic takes after the 50K thing? Like Also do i have to pay to put on let say consoles? like Unity or is all free (excluding Console Fees)? Any used it before? - Thanks Sorry for my English as it is my second language. |
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Dec 15 2013 Anchor | |
You're in charge of how your game's graphics turn out. With that particular style, I'd probably st ick to something else like Unity or maybe XNA, but whatever floats your boat. As for Epic's cut, a lot of companies will only charge a licensing fee for use of their engine. The rest is all you, but you may have to take it up directly with Epic. Chances are if they're going to be taking a cut, it won't be static across all games, and will need to be discussed with the developer of the game (in this case you). As for putting it on consoles, I believe you need additional licensing and permissions from the developer of your preferred console (e.g. Nintendo). You should look around online and do some research on the topics. Seems like you might be getting a little bit ahead of yourself, and may not fully understand what you're diving into. Edited by: ChrisBryant |
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Dec 16 2013 Anchor | |
To answer your questions: 1. Yes it can make those kinds of graphics if you code it that way, most things in UDK are 3D and this is 2D so I would suggest something like Unity2D. --
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