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Seeking active or former military/law enforcement | Locked | |
Thread Options | 1 2 | |
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Apr 16 2011 Anchor | |
The Vets are recruiting!
Moddb.com Are you an active or military veteran, active or former law enforcement officer? No matter what country you serve/served...(we are even extending our group to those that possess the desire to swear in or enlist in the future.) Then we want you! We are dedicated to providing invaluable know-how and experience to those that are seeking. Through our guidance we can provide a sense of realism to games or mods that has otherwise been few and far between. For those of you that are attempting to create an ultra-realistic game, we are of vast knowledge and a great resource. Just ask! Edited by: diesel1064 |
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Apr 16 2011 Anchor | |
Are you making a game or providing realistic details and knowledge for other develipers? Maybe i misread or something, sorry --
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Apr 17 2011 Anchor | ||
Hay, if you have any medieval reenactors please send them straight to us. |
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Apr 17 2011 Anchor | |
We are not making a game (not as a group anyway) we are recruiting former military/law enforcement to our group so that we can provide better assistance to those that want more realistic games. We want to be the group that if you want a realistic shooter, or AI that functions tactfully, true to life animations, etc. you come to us. We are only a group of veterans from around the world ready and able to assist you as an advisor or to offer other assistance depending on the group member's ability. If you have a question about combat, we are the group that has been there! FuedalStudios: I have spoken with you before. I'm not sure if we have any medieval reeanactors, but tactics are tactics and as a combat veteran, I have studied the art of war and in tearn learned historical methods and tactics. If you have any questions, just ask. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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Apr 17 2011 Anchor | |
That clears things up --
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Apr 18 2011 Anchor | ||
Will do, will ask for assistance when needed. |
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Apr 21 2011 Anchor | |
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Apr 21 2011 Anchor | |
You guys got a new member, Should start writing blogs/articles --
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Apr 21 2011 Anchor | ||
You should put a Carpet ban on all 12 yearolds, many will come to you asking you to tell them how to Squeeze a trigger* *What weapons are you trained with? I am trained with the L98 A2 GP Cadet rifle (fires a 5.56 round, 30 round mag and it bolt action) and the .22 rifle. |
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Apr 21 2011 Anchor | |
Well, we appreciate the concern, but we are all trained professionals and know the difference between someone asking tactics for a game and kids who are just asking dumb questions. For a list of qualifications and weapon experiences, check out our group site and look through our pictures. They have brief qualification information. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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Apr 21 2011 Anchor | ||
Ok, I see you have a extensive knowledge base, my two Weapons seem meager. |
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Apr 21 2011 Anchor | |
lol...we all start somewhere. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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Apr 21 2011 Anchor | |
simulations -sigh- How many shots can one take before one is unable to participate in combat any further? I would assume one, then you're on the ground screaming like a little girl =/ wonder why in "realistic" "games" you dont experience that... not everything is so realistic, but instead only selective things. You can take down an enemy with 2 or 3 shots, or 1 well placed headshot. but you can withstand a full mag... as long as it benefits the player. Anybody else ever wonder about this? The few games where you are as vulnrable as the enemy, isnt much fun, more frustrating than anything else... and just to top the realism, if you die, you restart and try again. =] |
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Apr 21 2011 Anchor | ||
In Call of Kings, death is very cheap One good thrust to the chest you are dead, whack to the head you are dead etc.. A Arrow shower can devastating if not dealt with. |
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Apr 21 2011 Anchor | |
I do not enjoy cheap death... I do not enjoy realism.. I live through reality day after day, so when I play games, I'd like to escape reality =] But nice gesture to add to the simulation, uber realism... scream like a little girl =P |
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Apr 21 2011 Anchor | |
What we are offering our services for is not to create a simulation. Simulations are not necessarily for enjoyment but designed for training purposes. This is a game/mod site, so we are offering our experience to those who merely want something more realistic or challenging out of their AI or weapons. We all know that it depends on the weapon used and the operator on how many shots it takes to take someone down, but games are still designed to be "fun". So there is definitely a level of realism that is often required to be left out of games otherwise it becomes more of a simulator in which you lose the enjoyment. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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Apr 21 2011 Anchor | |
I think atleast one military sim should be created, atleast with realism in all areas (even the one shot scream like a little girl) because then atleast its done, and if its real real, then no-one can really top it, in fact it would be pointless to even make something else, instead just improve on what is =] and with that, people will get to experiance what they long for. Even a simulated sniper shot to the head which will not present you with a second chance to restart from the last check point. lol... I know this comment may sound sarcastic, but I'm actually rather serious, I may hate sims classified as games, but a sim in its own class is not a game, its real, a good form of training too, a virtual knowledge base... So hell, I would support this if it isnt catagorized as a game, but rather an experiance =] So perhaps do a sim project on warfare, put that knowledge to use, and you can still offer your service. =] In fact, you can actually share all your content, from realisticly accurate models, to animations, and documents and what ever. Just an idea, use it, dont use it... Edited by: Joe_Shmoe |
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Apr 21 2011 Anchor | ||
Yeah COK will be like that Joe. not for the sussies. |
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Apr 21 2011 Anchor | |
Well, by no means am I a developer, but possibly the members of the group might try to tackle something like that. For now we are offering assistance in battle tactics for AI and assisting in creating realistic weapons and even assisting in script writting for cut-scenes and cinematics. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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Apr 21 2011 Anchor | |
Okay awesome, let me know when you guys do put something like that together =] I'd be interested in following it |
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Apr 21 2011 Anchor | |
Apr 21 2011 Anchor | ||
Much of this has been attempted in a free game called America's Army. Training would be the only reason for a realistic simulation, and sadly a good portion of entertainment is going to be left out. Training and Waiting is not usually fun. |
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Apr 21 2011 Anchor | |
As I'm sure reppy knows...a "true" simulator would be hours upon hours of training (tutorials) and about 5 hours of actual combat. Not much fun in that. However if someone wants to tackle a sim, we will gladly assist. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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Apr 22 2011 Anchor | |
Americas Army was really not that much of a sim I felt, it was more of a "fun" and authentic way to promote people to join the army, and I bet it did more for the gaming community than it did for the army recruitment... Sims aren't meant to be fun as they aren't games and should not be classified as one either, however it could be interesting to experience, kind of like the flight sims, not that much "fun" as its pretty complicated to just get the plane prepped and started for take off (and lets not forget the landing part). However flight sims are rather interesting and while you may not be able to just jump straight into a boeing 747 and take off after a few hours of virtual flight time, it steel gives you a major knowledge base of these aspects and an experience that gets you 1 step closer to the real deal. Right now the sim idea is becoming more and more unrealistic, as I dont think gamers will be tempted by something so serious and less fun... I think rather keep supply on authenticity rather than realism =] |
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Apr 22 2011 Anchor | |
I would have to agree with you Joe_Shmoe. I felt that AA was a clever way to promote interest in enlisting rather than a training sim. I'm not sure what AA was based off of in the actual Army, but what was released to the public was far from a sim. -- Semper Fi "Don't draw fire, it irritates the people around you " |
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