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[Rev-Share] 3D Artist Wanted (Forums : Recruiting & Resumes : [Rev-Share] 3D Artist Wanted) Locked
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Jun 14 2015 Anchor

Hello. I am looking for a 3D modeler to help me with a game called Operation Downfall. The game itself is about the proposed invasion of Japan during WWII which never happened because of the events on August 6/9. It is a First Person Shooter taking place in a setting akin to that of Rising Storm where all fighting is brutal, and a single bullet can mean your death or a death of a friend. The Japanese are fighting with desperate measures to inflict casualties, as by that point they weren't even expecting to win anymore. This is seen first during the campaign where you play as one of the soldiers sent into the fighting starting on the shores of Kyushu at Shibushi bay all the way through the area around mount Fuji to Tokyo.

You'll have at your disposal a wide range of historic weapons such as the M1 Garand, M2 Carbine, M2 Flamethrower, M12 Trenchgun and so much more. You'll also have with you in the main game a group of AI partners with unique personalities you'll become very attached to and who will be invaluable to helping you survive the onslaught of Japanese opponents made up of the Imperial Japanese Army as well as the Volunteer Fighting Corps. When the campaign mode is done you'll also have a survival mode with different maps being unlocked for it as you complete the campaign. These survival locations are based around various places around Japan where the invasion would have taken place such as "Beach Head" which is themed after the planned landing at Shibushi bay, a location inspired by Ariake Village which is now part of Shibushi, Japan. There will also be more.

I myself am a well-experienced programmer having been learning to program since I was a teenager. I've made a few games, Walrus Tusk Boxing and J-Rope as well as a third yet released. While you've probably never heard of any of them, and they may not be that impressive rest assured I am qualified to make this game. I actually have had prior experience making the weapons system for a racing game previous to this as well as getting the weapons functional in it. Also, if you check the games I have worked on among them is Operation Downfall which has two videos showcasing the coding I have done for it already. It took me less than a week to make the things which it has, those being ballistics and working kamikaze AI boats.

The engine will be Unity 3D, which I have experience with thus far. If you are interested in modeling for this project, I need a wide array of things. I need a 3D artist or artists who can make many, many things. Vehicles, characters, weapons, environment props, and others.

Thank you for your time.

Edited by: PlanMan

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