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New 3D Resource Provider (Forums : Sound Design & Composition : New 3D Resource Provider) Locked
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Oct 12 2010 Anchor

It's the little things that makes a game professional. And the little things are so boring and time consuming to do. We have done them for you so you can jump straight to the juicy parts.


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Oct 14 2010 Anchor

You should include wireframe shots and polycounts for people.

JigsawPieces
JigsawPieces Shut up, that's why.
Oct 14 2010 Anchor

Do these UV-mapped 3D models... emit sound? :paranoid:

Cryrid
Cryrid 3D Artist
Oct 14 2010 Anchor

You should include wireframe shots and polycounts for people.

They do list the polygon/vertex counts under 'features'.

Three things that come to my mind:
- is it possible to be both a new 3D resource provider, and the leading provider?
- I know there is a search bar, but it would be nice if the store was split into categories.
- There's a lot of rakes/shovels, plants, and restaurant-type food. Maybe some more industrial/warehouse/office/citystreet-themed packs would be in higher demand for game locations.

Oct 14 2010 Anchor

Ah yes! i also see that hes got the triangle and dots to symbolize them on that image. I guess the designs didn't catch my eye well enough. There was a lot of stuff on there and i was just glancing through.

Edited by: NGS616

Oct 14 2010 Anchor

NGS616 wrote: You should include wireframe shots and polycounts for people.


Press the 6th button on the right hand side of the 3D viewer to toggle wireframe mode. Also, polycounts on the top left panel with the triangle. If you need more help, click on the ? button which is the last button on the right hand corner.

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