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Morph Targets: Need help! | Locked | |
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Jun 29 2009 Anchor | |
Good day, I'm having troubles here... I've just finished a model in Zbrush, and now I want to create a morph channels for the lipsync... thing is, I have try everything and the bone just completly deformed my model in 3D Studio Max, I know I'm doing something wrong, but I'm not sure what is! I have try everything! (from lines and bones applied to skin to psyhique) I have even try modeling the pose in Zbrush, but when I try moving the lips, I move the whole mouth D: If someone can help me with tips or doing it for me I'll appreciate that a lot! I just need 8 visemes, that's all... It's for a open 2.5D point & click game I want to make... anyone interested in helping me, please send me a PM or post here, thxs! P.S.: Sorry for my bad English, it's not my natural language and I'm kind of spoiled due to this problem |
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