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Modeling a Glock | Locked | |
Thread Options | 1 2 | |
Sep 12 2003 Anchor | ||
The title kinda says it all. I wanna try model a Glock 17. For this, I'll be using 3ds max 5.1. Colt.BK - Edited By Colt.BK On Fri 12th, Sep 2003 @ 6:00:15pm |
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Sep 12 2003 Anchor | |
5.1 won't work, downgrade to 4 |
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Sep 12 2003 Anchor | |
well once you have modeled your clock you should beable to spin it around to any view -- Nothing. |
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Sep 12 2003 Anchor | ||
go to viewport options select the background image, then lock zoom/pan that way you can zoom in on the image (sorry if this is "over your head") |
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Sep 12 2003 Anchor | |
my modeling never goes above 10 polys -- ___________________________
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Sep 12 2003 Anchor | |
i never get all this poly talk? i mean wtf is it all about? -- Nothing. |
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Sep 14 2003 Anchor | |
It's hard to explain, like a triangle verticie thing |
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Sep 14 2003 Anchor | ||
/_\\ is a polygon, usually, in gaming speak. Technically, though, 'polygon' just means '2D shape'. A 3D shape, in games, is made by attaching a whole load of polygons together to create a 'mesh'. So, if someone says 'my l33t model has 800 polygons,' they mean there are 800 2D shapes comprising the mesh. [ Patched up your /_\\ - jackson ] - Edited By jacksonj04 On Tue 16th, Sep 2003 @ 4:47:39pm |
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Sep 14 2003 Anchor | ||
er... that didn't show up right. |
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Sep 14 2003 Anchor | ||
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Sep 14 2003 Anchor | |
hmm, guess that helps -- Nothing. |
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Sep 16 2003 Anchor | ||
heh, I know I can zoom in the image. |
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Sep 16 2003 Anchor | |
needs some texture -- Nothing. |
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Sep 26 2003 Anchor | ||
I have Maya PLE (the version that came with UT2003). I know the basics of how to use it. I want to use it to make meshes that I can use in UT2003 levels. I've heard that most people start modelling weapons first to get started. Are there any tutorials or reference material that I cud use? Or ne tips? |
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Sep 26 2003 Anchor | |
Colt.BK, do you wanna modle for my Mod? I liked you're work and have some weapons for you, for more info on the Mod check out one of the two URLs below (check out both if you want ). |
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Sep 26 2003 Anchor | |
why does everyone wants to model a glock?, i don't like it too much -- **wearing a christmas hat since xmas 2004 ** ThAt'S ThE sPiRiT! new e-mail addy, check profile |
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Sep 26 2003 Anchor | |
I think because it's commen, and kinda easy (I think, never tried a glock ) |
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Sep 26 2003 Anchor | |
btw i do like the model, i don't like the gun itself, i mean almost every mod has it -- **wearing a christmas hat since xmas 2004 ** ThAt'S ThE sPiRiT! new e-mail addy, check profile |
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Sep 26 2003 Anchor | |
I like it too, that's why I offered him a slot in my Mod |
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Sep 28 2003 Anchor | |
How many polys has the gun? -- _______________ |
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Sep 28 2003 Anchor | |
i dont like glocks all that much anyway, horrible feeling things, even tho your not actually feeling them in the game -- Nothing. |
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Oct 2 2003 Anchor | |
Oct 2 2003 Anchor | ||
I shot a glock actually, very uncomfortable feeling when you hold it and shoot it. I berreta is really comfortable when you hold/ shoot it but the gun i thought had the best feel to it was a springfield 45. pistol. |
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Oct 2 2003 Anchor | ||
Let's make a Glock model repository website! Or would that be too tough on bandwidth... --
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Oct 2 2003 Anchor | |
Hehe... |
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