Team name:
B² Technologies
Project name:
Farland Online
Brief description:
Farland Online is being developed by nearly 2 dozen people, including 7 programmers and 7 Artists. Production is going along smoothly, and we're at a phase where we want to increase the team in order to speed things along. If you are interested and would like to know more, please contact us below for more info.
About Farland Online:
Farland Online is not your typical MMORPG / WoW clone and we don't plan to compete with a game like WoW. We feel MMORPGs have taken a turn from classic MMOs like EverQuest & Ultima Online. We plan to go back to the roots and continue where these titles have left off .
Target aim:
Commercial Titles
Compensation:
Volunteer initially with revenue sharing once the game is released
Technology:
Unity , Maya, Max, Photoshop, Confluence, JIRA
Talent needed:
Programmer
Environment/Character Artist
2D Artist/Concept Artist
3D Artist
Texturer
Animator
Team structure:
Bruin Peyton - CEO / Programming Lead
Adrien David - Producer / Project Manager
Matt McComb - Marketing Director
Keith Yu - Assistant Producer/Art Director
Programming Team
Alexey arazhey
Craig White
Guillaume Marcaggi
Obinna Oparah
David Kay
WesleyElfring
3D Artist
Danin Quinn
Colin Davidson
Matthew Adamec
Dave Goosem
Helen Peacock
Tyler Kirsch
2D Artist/Concept Artist
Ian Radford
Christian Hammer
Jesse Falleur
Raul Incze - Unity Tree Flora Designer
Anton Pustovoyt - Game Designer
Ant Dickinson - Music & Sound FX
Website:
Main Website
Farlandonline.com
IndieDB site:
Indiedb.c
and our Publishers site:
AlunaGames.com
Contacts:
Email:
shadowofamn1@hotmail.com