|Looking for Texture Artist!||Locked|
iQew Java is awesome :)
|Feb 29 2012, 3:51am Anchor|
My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Half-Life 2 Modification Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for one texture artist, who is capable of creating textures for our 3D models.
You can check the game's page right here: Moddb.com
Your task would be to aid our 3D artists in creating textures for props or enhance existing ones.
We are going to need a texture artist to help our 3D department with production or improve existing textures that have already been created. It is essential that you're experienced with the Source Engine.
The team works with weekly schedules and sub-lists that show your tasks in order of importance to work through. We expect you to document your work in a professional manner. It has to be transparent so that every team member can always check what you have been working on, are currently working on and what you are going to work on next.
This position requires a minimum of 10 hours per week.
We use DropBox and Skype for the exchange of data and information.
Interested in working with us?
Thanks for your time,
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