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Is ModDB.com Where Unsuccessful Programers Post Their Mods? | Locked | |
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Feb 5 2013 Anchor | ||
That's right this post is to get your attention. I used to come to ModDB.com to find new and interesting Mods. But over the past couple years, Im onlu finding more-and-more dead Mods. I asked the question "Is ModDB.com Where Unsuccessful Programers Post Their Mods?" because a friend of mine was looking for a Crysis RPG mod. So I pointed him here and he said "That plae is where mods go to die." So I figured I would prove him wrong and do a search for it. Every one I found was last updated over a year ago in some cases, and in other cases 3+ years ago. So I say this... Dear ModDB, |
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Feb 5 2013 Anchor | ||
no. -- >:| |
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Feb 6 2013 Anchor | ||
i say yes, filter dead mods |
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Feb 6 2013 Anchor | ||
It's a fact that 95% of all mods never get completed and can be called "Dead." When I was a kid we never cared, it was just fun to play. The internet really elevated everyone's expectations on free stuff made by amateurs. -- Go play some Quake 2: q2server.fuzzylogicinc.com |
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Feb 7 2013 Anchor | |
Speak for yourself,not me. -- "sweet" little old lady |
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Feb 7 2013 Anchor | |
This. The mod community was so different 10 years ago :/ |
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Feb 7 2013 Anchor | ||
Mods have had a large death-release ratio for as long as I've been here. Sticking with any project, and mods can be darn tricky projects at times, takes a lot of commitment. I don't think it's a case of bad programmers or developers, (as far as I know) most people make mods for the fun of it but it quickly becomes too much of a commitment. |
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Feb 7 2013 Anchor | |
Moreover, people's circumstances change. |
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Feb 7 2013 Anchor | ||
Defining what a "finished" mod is could be a fun job. Generations Arena isn't finished but it's 100% complete, working, etc. Alien Arena obviously isn't done but it's still compete as far as anyone is concerned. Used to be a mod was done when it stopped being updated. The only crime I'd see are mods that never release anything. The only point of modding is for someone to play. Could be you and your friends, strangers, online, SP, lan, whatever. When mods spend all this time trying to finish and never release something playable (vs just screenshots/videos/puff pieces) it's useless. Took peoples time from playing something out there. -- Go play some Quake 2: q2server.fuzzylogicinc.com |
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Feb 13 2013 Anchor | ||
I agree to the reclamation. If a group is building a mod then for years do NOTHING with it, Archive it, Allow for it to be adopted while keeping credit up to that point to the previous group. Why let mod's die and disappear if someone else is willing to get a never released mod finished? |
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Feb 13 2013 Anchor | |
Unless the mod developer "nukes" a profile we wont remove it. This is not a store front this is more to keep the files for old mods alive out there on the internet while also supporting up and coming mods. There are a lot of mods here that will never get another update, but I will never allow people to petition for their closure. That is not how we run. --
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Feb 13 2013 Anchor | ||
I always assumed that's what was meant by the word "database" in moddb. -- Go play some Quake 2: q2server.fuzzylogicinc.com |
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Feb 14 2013 Anchor | |
You would assume that would be the case for everyone. --
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Feb 14 2013 Anchor | ||
At this point I'm posting again because I like your image sig and want to see more of it. -- Go play some Quake 2: q2server.fuzzylogicinc.com |
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