Forum Thread
  Posts  
Hk USP Match (Forums : Pimpage & Posing : Hk USP Match) Locked
Thread Options
krayzie
krayzie Max Abuser
Feb 19 2004 Anchor

heres one angle
User Posted Image

heres another angle
User Posted Image

heres an ink & paint shot
User Posted Image

heres a full clip
User Posted Image

heres a full clip without the clip
User Posted Image

Poly count: 2050

- Edited By KrAyZiE On Thu 19th, Feb 2004 @ 3:14:01pm

--

ShortCutMan
ShortCutMan ♥ Pure ♥ Bred ♥ Geek ♥
Feb 19 2004 Anchor

Seems to have more detail than you think with that poly count. The bullets without the clip is pretty useless render, imo. :) Overall, nice model.

--

98% of the internet population has a Myspace. If you're part of the 98% that is an emo bastard, copy and paste this into your sig.
User Posted Image

krayzie
krayzie Max Abuser
Feb 19 2004 Anchor

lol its 2 in tha morning i cant think straight

n this is the pimpage forum this is not the actual game

- Edited By KrAyZiE On Thu 19th, Feb 2004 @ 2:29:45am

--

chis
chis Old man.
Feb 19 2004 Anchor

so these are the pimp shots? but they would be less detail in game i assume?

nice models tho ;)

--

Nothing.

krayzie
krayzie Max Abuser
Feb 19 2004 Anchor

depends

--

SkitZaY
SkitZaY u mad
Feb 19 2004 Anchor

Nice, nice :). yep... nice :).. Did i say nice because they are nice ;) :P :thumbup: anywayz... nice

--

uwu


frosty-theaussie
frosty-theaussie Sonny Jim
Feb 19 2004 Anchor

They seem good. I'm curious though, how did you do the ink shot?

--

User Posted Image

SkitZaY
SkitZaY u mad
Feb 19 2004 Anchor

Maybe its just a texture O_o lol i thoguht it was a picture.. Thats really good..

--

uwu


T-RonX
T-RonX Warm Milk
Feb 19 2004 Anchor

Nice model, but the bullets are a poly wasting indeed

anyway GJ :thumbup: :)

--

_______________
modDB oldtimer

Feb 19 2004 Anchor

how did you do the ink and paint shit? very nice
oldfaq

TwinBeast
TwinBeast Full Metal Bionic Witch
Feb 19 2004 Anchor

Looks cool! I wanna know how to make a ink&paint shot too!

krayzie
krayzie Max Abuser
Feb 19 2004 Anchor

ok, jimi you said that you use 3ds max right, well if you dont know ink & paint you have much 2 lern, but im here for ya, open the material editor, default key is "m" then click the button where it says "standard" and double click ink & paint in the new window that pops up, then select what color, and set paint levels to 5, or whatever you want, this determines how many levels of shadows you want (the more you put, the less it will look cartoonish, the less you put, the less shadows will appear on your gun, hiding all of its details, so it works best at 5), and mess with the settings on the bottom, this is what i did: check the box labled "variable width" and in the two boxes underneath it labled "min" and "max" type "1.0" in each of them or else the ink lines will be wayyy to thick, then uncheck the box labled "SmGroup" and then drag the material onto your gun and render :)


o yea guys the point of the clip is to show you i got it to fit exactly 12 bullets :) i love when everything just works out

- Edited By KrAyZiE On Thu 19th, Feb 2004 @ 2:42:15pm

--

Feb 19 2004 Anchor

Sweet krazie! these models are amazing!! I can't wait for the next release =)

--

User Posted Image

TwinBeast
TwinBeast Full Metal Bionic Witch
Feb 19 2004 Anchor

Yay, it works! Haven't checked all features in 3dsmax, I only use it for modeling and unwrapping UVW... Can I have ink&paint+skin texture?

krayzie
krayzie Max Abuser
Feb 19 2004 Anchor

i have no clue, but you know what, right next to where you select the color, click that long button labled "none"

--

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.