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Help Wanted With WWI Game (Forums : Recruiting & Resumes : Help Wanted With WWI Game) Locked
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May 17 2011 Anchor

Hey there, it's me again.

Greetings fellow gamers, if you posses any skills in development like voice acting, texturing, modeling, mapping, and others (programmers not needed for the moment though) I have a project that might be of interest to you. I've been working on a WWI game for a while now, however for the most part I've been flying solo. I hope that doesn't discourage you, as I'm very committed to this project; I've been a programmer for Garry's Mod for at least a year now, and am fully capable of doing my fair share of lua scripting. I can usually learn other languages easily as well, and if need be I can afford to commit 80$ per month to it, my full allowance.

What I'm counting on to set this game apart from others is the gameplay, I won't be counting on next-gen graphics or anything of that sort. The game is singleplayer, however the biggest attraction of the game is that it is multiplayer. What makes this multiplayer interesting then others is that rather then just having your regular First Person Shooter, which rest assured there are still elements of you can also take charge as an officer and do things like order in emplacements, defenses, tanks, planes, and more. The infantry may be AI controlled as well.

Another thing that makes this game stand out above the rest is that not only is it on a Real Time Strategy and a First Person Shooter aspect, but it is also on a Grand Strategy type as well, the grand strategy being turn based, with the options to auto-resolve battles or take things into your own hands...

So please, if interested message me.

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