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Force:generation in action! (Forums : Development Banter : Force:generation in action!) Locked
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Nov 8 2004 Anchor

Well this mod idea was thought up around 2/3 months back and since the SDK has come out i thought i would ressurect it. From what i know pererrit is still on the team and hopefully Frosty is as well.

Moddb.com

that is the information so far and.

Upgrades

Health regeneration - 1 hp, 3hp or 5 hp regeneration every second (up to max. health)
Strength - Recoil and gun holding speed increased (large amounts of recoil that is being absorbed will drain your power cell)
Speed - running speed increased by 5%, 10% or 15%
Jumping - accuracy and speed increased on landing, jump height increased by 3%, 6% or 10%
(bunny hopping will still affect landing speed)
Damage - an extra 3 hp, 5 hp or 7 hp will be taken with each shot (uses power)
Power Cell regeneration charge - Your suit's power cell will charge itself
Shield - Your Shield will be activated and have 30 points, 60 points or 100 points maximum.
consequently it will drain your power cell.
Protection - will give you a 10%, 20% or 50% chance of being protected from abilites

those are upgrades, you can get upto level 3 with each setting and a total of 4 upgrades can be purchased at 1 time.

Each upgrade will slowly degenerate power and the battery will have to be replaced. Battery power can be given by other players or a new power cell purchased (V expensive)


Abilities

Abilities are bought and you can have as many as you want. But as there is little space in your suit, the more you buy, the increasingly expensive it will get.

Team Heal - Gives your team 50 health over a period of 15 seconds and gives you 25 health
Double jump - Does what it says
Cell Drain - Drains any enemy Power cells in a radius to 30% over a period of 7 seconds.
Absorb - Turns abilites used against you into points.
Steal - Steals an item from any enemies which you are facing (random)
Deactivation - Will deactivate any suits upgrades for 5 seconds except yours.
Speed - Instantly triple your speed for 5 seconds and maintain good recoil.
Team shield - Will give boost your teammates shields to 100% for 15 seconds and reduce yours to 0. (requires shield).

ITEMS

Mobile armoury - Will allow your team-mates to get weapons from you, when you die you the drop weapons on the floor for anybody to pick up (1 available per round)

Power Cell - Will replace your power cell with a brand new one. Note that the old power cell will be discarded so it is a good idea to power up your team-mates suits before buying a new one.

The game will be objective, round based at the moment, and in the first version. CTF gameplay (non-rounded) is planned.

Not that this will be very realistic, shots WILL slow you down until you upgrade. Recoil would affect you as normal.
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These ideas are WIP (AND NAMES ARE NO WAY NEAR FINAL!!) please post any criticisms/praise you have here

and if you would like to join the team please say!

Edited by (in order): dilinator, dilinator

Nov 9 2004 Anchor

well i'm bumping this because nobody is even posting here.

at least post a "OMG THAT IS CRAP" or something (please don't post that it was just an example :p)

leilei
leilei The person who doesn't like anything
Nov 9 2004 Anchor

OMG THAT IS CRAP

actually, that's a great idea, and it's even better if you continue the "Superheroes" series of mods with it. (as in, a mod allowing the player to pick three types of powers, and sometimes a starting weapon)

Good luck with the mod!

Edited by: leilei

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<  insert subject games here  >

Nov 9 2004 Anchor

to be honest i have no idea if your saying its bad or good :S

STRATCOM
STRATCOM Only slightly crazy
Nov 9 2004 Anchor

He is saying its good

--

"I may not know anything but at least I am smarter then 90% of the people out there."

I just killed another form topic just by posting in it :(

"It does not smell like it is going to kill me"-My Brother

Nov 12 2004 Anchor

i think i might have to leave the team, my computer's been in the shop since mid july and i don't have it back yet. I've got no way to work on a mod, let alone, html. My hands are pretty tied right now... But, if you need some creative counseling, i'm here for ya!

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