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Fast Zombie Animation Problems [ Source Engine] | Locked | |
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Mar 16 2009 Anchor | ||
Heya. I have recently recompiled the Fast Zombie with my own Custom model. Everything in the Model Viewer works perfectly, animations work, no errors, model deforms with the bones like a charm. Now, I tried testing it in-game, the fast zombie, does not chase the player, it will take little runs here and there, but not come after the player. If I go up to the zombie it would attack me, but still not chase me, ragdoll works fine when I kill the npc with the shotgun. Would anyone have any idea what is causing this? I would also like to note that in the QC file I have done the "snap rotate -90 fps" on the animations, but still no good. Please help if you can, if I can get this sorted I will finally have my monster working for my mod. |
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Apr 14 2009 Anchor | ||
it's the radius the fast zombie is set to, make it higher and it should chase you |
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