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Fast Zombie Animation Problems [ Source Engine] (Forums : 3D Modeling & Animating : Fast Zombie Animation Problems [ Source Engine]) Locked
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Mar 16 2009 Anchor

Heya.

I have recently recompiled the Fast Zombie with my own Custom model.

Everything in the Model Viewer works perfectly, animations work, no errors, model deforms with the bones like a charm.

Now, I tried testing it in-game, the fast zombie, does not chase the player, it will take little runs here and there, but not come after the player. If I go up to the zombie it would attack me, but still not chase me, ragdoll works fine when I kill the npc with the shotgun.

Would anyone have any idea what is causing this? I would also like to note that in the QC file I have done the "snap rotate -90 fps" on the animations, but still no good.

Please help if you can, if I can get this sorted I will finally have my monster working for my mod.

Apr 14 2009 Anchor

it's the radius the fast zombie is set to, make it higher and it should chase you

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