Posts | ||
---|---|---|
Experienced 3D artist looking for UDK project | Locked | |
Thread Options | ||
Jul 5 2011 Anchor | ||
Hello, My name is Doru. I am currently employed fulltime at Gameloft, but want to expand my portfolio and skills. I have 1 year of experience working in the industry, but i can't show much due to NDA's. email: but.doru@gmail.com P.S. no racing games Edited by: BinaryLatin |
||
Jul 5 2011 Anchor | ||
We are always looking for experienced 3D Artists. |
||
Jul 5 2011 Anchor | ||
What kind of game are you wanting to make? And do you have a resume or something outlining your skill sets we could see? |
||
Jul 5 2011 Anchor | ||
Well i've allways had a thing for survival horror games. I also enjoy SCI-FI games. I quite a capable and fast modeler, and i texture well. Time is a limiting factor as i can only spend a few hours/day. If you have other specific questions feel free to ask. Edited by: BinaryLatin |
||
Jul 5 2011 Anchor | ||
Hello BinaryLatin, PM sent to you BinaryLatin |
||
Jul 5 2011 Anchor | ||
Binary, you have any interest working on an indie title from the ground up in UDK or Unity? I've got loads of concept work for a mod I have been planning for a few years, and my plan was to start up a team to make it a mod for Battlefield 3, but its looking more and more like a full out indie title is the way to go. While I see you only have a few hours to spend each day, if that, which is entirely reasonable (i'm in exactly the same position, work during the day, maybe have time to make awesome shit at night, rince/repeat) My question I guess is, if you have any interest in an indie title, what length of commitment would you be willing to make, given it could realistically take a few years to produce something of decent quality. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.