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Adaptive/Interactive Orchestral Scores | Locked | |
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Oct 7 2014 Anchor | ||
Hello, I'm really into adaptive music and the possibilities of interactive systems like fmod and wwise, I'm also an avid follower of VR tech, with both oculus dk1 and dk2 kits hooked into a specially built pc at home. I am very familiar with Unity and the Unreal Engine (UDK, 3 and 4) as well as 3rd party music systems. I play cello and piano to a high standard and use both within recordings to minimize budget while maintaining high quality. Where budgets allow, I record with ensembles in London, or when money is tighter I conduct remote recording sessions with an orchestra in Macedonia, which have been very successful to date. My fees are flexible, and I am happy to discuss profit share possibilities as well as various publishing options in situations where commissioning fees are minimal/not possible. Please get in touch if you like what you hear, I can prepare pre-existing tracks from my library which might be more suitable for your game, and where time allows I am willing to compose/record spec-demos for no charge. |
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Oct 8 2014 Anchor | |
Just giving this a bump: having worked with Nicholas in the past on the same project as a sound designer I can wholeheartedly recommend this extremely talented guy ... ! |
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Feb 13 2015 Anchor | ||
Thanks Felix for the bump ^^ Recent projects: Edited by: NicholasSinger |
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Feb 13 2015 Anchor | |
pm sent |
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Feb 24 2015 Anchor | ||
Thanks to Night Will Fall, I've just been nominated for Best Composition for Feature Film at the UK Music and Sound Awards, up against Oscar winner Alexandre Desplat for his score for the Grand Budapest Hotel! |
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