|3d Modeling Artists Wanted||Locked|
|Jun 18 2012 Anchor|
Me and my co-developer Nick are looking for more people to join our non-profit company. Over the past 8 months we have been working on a new game, but now we have decided to port the game to 3D.
So why am I telling you this? Because, when it comes to 3D modelling, my skills are limited to creating crudely made rocks, so we need people who want to help us out and join our "group". Please note that both Nick and myself are making this because we think it'd be fun, and we don't want to profit off of it in any way, therefore you must accept that you will also be working on this for the entertainment and fun, not for the money.
First off, let me tell you about the game, and what we plan to do with it:
We were originally part of another "company" which was working on a game similar to Haven and Hearth (H&H), but due to intern financial disagreements, me and Nick decided we'd split off and begin on our own project, New Beginnings. (best name ever.)
New Beginnings is similar to H&H in some ways, as it is, after all, inspired by H&H. We feature all the elements you know and love: permadeath, open PvP and persistent, inter-active, player-modifiable world. It is currently set to Europe in around year 1500-1600, but the world will ,hopefully, eventually expand to include (almost) all climates and cultures.
Now, let's get into how you actually join us, if you're interested. We're looking for someone who can both model and animate at a mediocre level. You don't have to be a professional, and we'd certainly be happy to even receive a reply to this request. You must be able to create all sorts of things, including trees, animals and people (and the animations), rocks, houses, plants, mushrooms, ruins, caves and rivers, to mention some. You must be co-operative and generally social, as we like to have a good relationship between us developers. Contact us with a description of yourself as well as a few examples of your work. You can add Nick (sacredoom) and/or me (gen.lucas.shadow) on Skype, if you're more into an actual IM conversation, rather than messaging over the forum. We'll be sure to answer all requests and announce the chosen both here, on the game forums and through mail.
We hope to hear from you soon! Ask us any questions you might have by either PMing me, reply to this thread, e-mailing us or contacting us via. Skype.
PS: If you could also include what graphics software you use for your 3d modeling, that would be great
Gresh1234 Greshy :3
|Jul 28 2012 Anchor|
Is this still working? If it is, I can model, i'm a weapon modeller and i can help you because i'm a freelancer.
Actually unskilled in all of the status logos below my profile.
|Sep 12 2012 Anchor|
I know this is old, but as nobody mentioned so far ...
Gresh1234 wrote: Is this still working? If it is, I can model, i'm a weapon modeller and i can help you because i'm a freelancer.
The tudent versions are for non-commercial use only. If you wanna go freelance you need to purchase the commercial version - just keep this in mind before you stumble into any trouble - as you're a student you should have enough spare time to do some practice work and not be in urgent need of doing commercial work i hope
Anyway - Keep up modelling!
LucasShadow : If you don't already have, add some threat to the recruiting forum - there are plenty of people around that want to do some portfolio work.
|Sep 12 2012 Anchor|
It doesnt really matter as he's not going to be making profits yet and when they do come around to that point I'm sure they'll be able to use a license they've acquired to cover existing work.
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