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2D Game Engine | Locked | |
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Nov 16 2012 Anchor | |
Hello folks! I found some engines which are free to use for a non-commercial project (I don't want to pay for a license if I don't sell the game), and it should be able to run around, shoot, pickup etc. It would be nice if you could tell me some of your experiences! Cheers! |
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Nov 16 2012 Anchor | ||
engine like you dont want to write code? |
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Nov 17 2012 Anchor | |
Coding or Programming doesn't matter -- "I don't find any topics of conversation so I talk about Helvetica and Times New Roman." - Milan |
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Nov 17 2012 Anchor | ||
Game Maker Studio perhaps? It looks quite nice.. Im using it since I have nowhere to put my pixel-art assets I have made.. Edited by: Flash112 |
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Nov 17 2012 Anchor | ||
Unity3D. Check the Unity3D asset store for some great 2D frameworks. Disclaimer: |
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Nov 17 2012 Anchor | ||
Use game maker. I'ts the best 2d (also has some 3d) engine out there that i know of. But you will need to buy it to make anything that you want but it's only $45 - $50 (i got mine back when it was $25) they also got it for steam |
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Nov 18 2012 Anchor | ||
I'd go with HTML5, using the Crafty Engine. |
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Nov 19 2012 Anchor | ||
okay game maker (most versatile but you need to buy for extra features that aren't necessary), construct 2 (my personal fav, and free, also uses html 5, and has easy to understand interface), unity with 2d framework (already mentioned but pay is required as MH sed) , vx ace is amazing but you need to buy program but well worth it, also torque 2d is awesum (but requires buying)..it depends on your level of coding and what you wanna do really. construct 2 is my recommendation also if you wanna learn python use blender ^^ but that's on another lvl |
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Nov 19 2012 Anchor | ||
I vote for Construct as well. Disclaimer: |
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Nov 19 2012 Anchor | |
Thanks alot! Cheers! -- "I don't find any topics of conversation so I talk about Helvetica and Times New Roman." - Milan |
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Nov 27 2012 Anchor | ||
I have Game Maker 8. It is absolutely wonderful. You can start working on the concept of the game rather than the technical stuff. If people say "EW DRAG AND DROP ER MAH GURD NOOB", they are wrong. Game Maker has GML, which is like a slimmed down C++ without all the syntax errors and importing. Don't worry too much about price (PM me if you have questions about price. I can help you with that if you want. ). If you want to try some coding, which for some reason is actually a bit fun; start out with Python/Pygame. It is a great language for anyone who wants to get into simiple game development. If you have tried Python/Pygame, or just want to feel pro, try C++/SFML. I haven't made anything with it, but I have heard great things about it. Good luck with your decision! |
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Nov 28 2012 Anchor | ||
Seriously no one suggested MMF2?... I mean its basically the same as Gamemaker but it has XNA/Xbox porting. |
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Nov 28 2012 Anchor | |
Whats MMF2? -- "I don't find any topics of conversation so I talk about Helvetica and Times New Roman." - Milan |
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Nov 28 2012 Anchor | ||
I assume he means Multimedia Fusion 2. To be honest I don't know why you would want to pay around ~$350 for the developer version of MMF2. You can get game maker for cheaper than that. Though maybe not with all platforms but eh. Some other choices that are really easy to use and are free/have premium versions are. There are lots of other products out there. The best thing though is to just pick something and stick with it and make something awesome. So long as it runs good for what it is. The end user typically doesn't care how it was made or what it runs on. |
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Dec 12 2012 Anchor | ||
I love MMF2, i think it has valour for each dollar it costs. |
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