Thanks again to Jon Finger who filmed this and put the whole thing together.
This may be Matt's first "real job" but look at the moves on him!
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This week we have Matt "Ooghi" Regan talk about the process he uses to create environment textures for NS2. He talks about greebles, normal maps, AO maps and all the other assets that are needed to create a final level texture!
Posted by TychoCelchuuu on
cool
i just learned quite a few things
Nice video... gave me a little insight into next gen texturing... thanks...
wooot
Awesome, I just learned a new way to texture faster :)
Wow nice skilles!
Yah this way looks awesome. May have to try this way out never thought of doing it this way.
Normal maps!
Just like in DooM 3.
The engine is looking Very nice so far.