Galactic Conquest:
The Clone Wars
Outer Rim Sieges
Fog of War
Gateways
Planets:
Alderaan
Aeten II
Bal' Damnic
Bestine IV
Bomis Koori IV
Boz Pity
Castell
Cato Nemodia
Charros IV
Correlia
Coruscant
Dagobah
Dantooine
Endor
Felucia
Fondor
Geonosis
Hypori
Jabiim
Kamino
Kashyyk
Korriban
Malastare
Mandalore
Mon Calamari
Mustafar
Muunilinst
Mygeeto
Naboo
Nelvaan
Ord Mantell
Orto
Pammant
Polis Massa
Prosecutor (Special Map)
Rattatak
Raxus
Raxus Prime
Rehn Var
Rendili
Rothana
Ryloth
Sarapin
Skako
Sullust
Tatooine
Thule
Utapau
Yavin IV
Removed Planets:
Dathomir
Florrum
Rishi
Rusan
Note: All space and land maps are 99% complete (i just need to edit Raxus to make it more like the game and less like the new show)
Lol, it's Aeten II not Aten II :). Just saying
I understand the reasoning for removing Dathomir and Florrum, but I think Raxus and Thule should stay. The 2002 Star Wars The Clone Wars game more follows the microseries and movie style, something I would imagine you would want to keep. I mean the AATs were tan, Anakin and Obiwan were in ATOC attire. I think they should stay.
allright, i'll put them back. i'll also fix the spelling mistakes i made.
you forgot cristophsis on the removed list
honestly
i cant remind you of everything :) (sarcastic)
at the least i should be paid a little (just a bit?)
lol, if you remember, i have not made Cristophsis yet for the main mod, there fore i did not forget it.
i said on the removed list
even after i make christophsis, its only going into the main mod. if i dont put it in this mod, i dont have to remove it, therefor it cant be removed if i dont put it in.