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The mod will take the player to the island of Mata Nui, and let participate in the events of the very first storyline from coming of Toa and till Bohrok awake (or perhaps iven further). You will be any Toa wearing any armor, weapons and a mask.

Posted by Aresnir on Nov 17th, 2012
Article

Plot
The mod will take the player to the island of Mata Nui, and let participate in the events of the very first storyline from coming of Toa and till Bohrok awake (or perhaps iven further).
You will be any Toa wearing any armor, weapons and a mask. The main quest will be devoted to gathering Kanohi masks, hidden around the island and battle against dangerous Rahi (bio-mech monsters), but there also will be additional quests.
The main opponent of the Toa, Matoran, Turaga, and the player will be Makuta. He subdues the most aggressive and dangerous animals Rahi through infection of their Kanohi masks. Locations
The island of Mata Nui - a tropical paradise, divided into 6 regions - climate zones. Deep jungle, the high snow-capped mountains, vast desert, volcanic relief with the burnt forest, extensive caves and mines, and numerous rivers and lakes. On Mata Nui in each of the six areas is its own village (Koro), each with a unique architectural style.
The island of Mata Nui is about 1.5 times larger then province of Skyrim.

Character design
The goal of our mod is to recreate the look and spirit of the Bionicle world as close as possible. But you do not see toy plastic robots, built from Lego. All of the characters look very realistic, while keeping the original shape of their parts. In this case, the structure of their bodies will be significantly changed in favor of realism and flexibility (there will be revamps).

Will be created 6 (minimum) new races for each element of Toa.
Toa of Fire - more resistant to fire, the ability to throw fire or fireballs. Not be long in the water.
Toa of Water - the ability to breathe underwater indefinitely, can create a water vortex.
Toa of Air - has a very high chance of Prague, almost flying. Controls the flow of air.
Toa of Stone - has great endurance and speed. Can create a sandstorm.
Toa of Earth - is very powerful, but a low rate. Can dig tunnels (but I think this is not possible to implement), creates a mini-earthquake.
Toa of Ice - cool, very accurate. Control the elements of ice and snow. Can create a snow storm, freezing opponents.

May then be added additional races for the minor elements.

Besides Toa will be another 7 NPC races. 6 races for Matorans - the villagers. They will act as traders, craftsmen and quest giver. Another race will mark Turaga - village elders. Turaga all different, but since there are only six of them, there will be one race for all.

Armor and Weapons
Armor system is planned to be more variable than in original Skyrim. Feet, legs, hips, shoulders, cuffs, chest armor can be changed separately. Also, many of the elements of armor and masks will change color (texture) depending on the player's race (uses body tinting).

Most of the weapons - swords, swords, axes, staves - will have a magical effect. We plan to create disk launchers based on crossbows. Unlike arrows, discs will hit enemies no physical damage, and various magic. But will also be the usual, not magical discs (bamboo disks), which will be armed with the Matoran.

Each Toa wears a Kanohi mask, which gives him additional powers, such as additional protection, increasing the speed, the ability to see through walls, levitation, invisibility, creating illusions, and other abilities. Masks will be scattered around the island, and one of the quests will collect them all. Matorans also wears mask, but their mask are powerless, and only protect they from fall in coma.
Initially the fashion will be included only masks 2001 (Toa Mata and Turaga), but then as a bonus will be added to mask the Toa Metru Toa Haga, Toa Mahri, and possibly custom masks.
Most Rahi will also wear Kanohi that after the victory over them may be taken and use on yourself.

Society.
Matoran live in villages, which will engage the player-Toa. They will give quests, tips for other quests, ask for help, but also act as traders and craftsmen. Also in each village will be Elder - Turaga, the leader of the village, and in the past Toa. They will give the main quest to find masks and tell the legend of the past.
As the coins will act widgets - shaped like flat gear.
From some disks (Kanoka) will able to crafting new masks. And the weapons and armor - from protodermis - common Bionicle sort of mineral.

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ReaVen_LEAD
ReaVen_LEAD Mar 27 2013, 5:55pm says:

COOL NOW IM BACK IN THE OLD DAYS WHEN BIONICLE STARTED AND WASNT HEROFACTORY! Man I hate them for just killing Bionicle for something like this, I wished they had made atleast one or two more generations, but thats only my opinion, and also Herofactory has its own charm, in some way... But getting to the point, this is just an awsome Idea and something extremly unique, I never experienced something like this would happen, so here I say keep it alive, realese it when its done, and earn the pride it deserves... maby this was the most stupid comment ever but who cares, and in the end a question, could you also add rakshi and wisoraak generation of enemys, I loved them both so much! Faith fully ReaVen_LEAD

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