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Concept idea's for CCS, Forgotten, GDI, NOD & Scrin weapons...

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CCS weapons

AA/AL Zone cannon (Zone Raider)
AA Lancastium coil lasers (Kodiak ZX12)
AL Malium cannon (Kodiak ZX12)
AA Lancastium Quad-coil lasers (Kodiak ZX13)
AL MaliumNitrOxide Dual-cannon (Kodiak ZX13)
Black Angle aura (Kodiak ZX12) [rips enemy units apart and heals nearby friendly units]

Forgotten weapons

MaliumNitrate mortar (Mortar team, Mortar tank & Mortar cannon)
AA Tiberium missile launcher (AA missile launcher)

GDI weapons

AA Heat-Seeker Missile (Zone Trooper)
Sonic emitter laser (Kodiak C88-B)
Orbital bombardment (Kodiak CM12) [Support power cooldown time;3 minutes]
Mammoths wrath (Mammoth tank) [Increases rate of fire & fire power]

NOD weapons

Obelisk AA targeting system (Obelisk) [Allows Anti-Aircraft targeting]
Laser capacitors (Obelisks, Scorpion tanks & Confessors) [25% fire power increase]

Scrin weapons

Storm electrons (Storm column) [Does gradual damage to enemy aircraft who fly through the storms]
Blue crystal veins (All Scrin units and structures) [Increases rate of fire, fire power, movement speed and total health]

Post comment Comments
darkgrievous
darkgrievous - - 64 comments

This is good.

Reply Good karma Bad karma+1 vote
Archont_X
Archont_X - - 37 comments

Another good ideas. But both Nod (Kane-asscended and Able-CABAL) will have the same units, tanks, technology and superweapon?

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GEN.ZOOL Author
GEN.ZOOL - - 947 comments

Kane-NOD
Superweapon-Nuclear Tiberium missile
No cyborgs

Able-Cabal's forces
Superweapon-Tiberium Cluster missile (From Fire Storm)
Cyborg technology

Reply Good karma+1 vote
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