zGameEditor: The rapid development solution with a tiny footprint. Create games that have a small distribution size using procedural content. The game engine use OpenGL for graphics and a real-time synthesizer for audio. ZGE is Free Open Source Software.

Posted | Game Title | Author
Tomb of Twelve: Frames Per Second Gameplay
Tomb of Twelve

Tomb of Twelve: Frames Per Second Gameplay

Nov 1, 2014 Tomb of Twelve 0 comments

Discussion of Tomb of Twelve's optimal frame rate; frames per second in the full version of the free game.

Tomb of Twelve Early Demo Now Playable
Tomb of Twelve

Tomb of Twelve Early Demo Now Playable

Aug 16, 2014 Tomb of Twelve 0 comments

The Tomb of Twelve (Platform Open Land Adventure Game) Demo 1 is now available for PC and Mac for download.

Explain That Game - Debug Formulation
Debug Formulation

Explain That Game - Debug Formulation

Mar 13, 2012 Debug Formulation 0 comments

Explain That Game makes a valiant effort at explaining Debug Formulation.

Debug Formulation Released on Desura
Debug Formulation

Debug Formulation Released on Desura

Mar 5, 2012 Debug Formulation 1 comment

An old-skool arcade-style swarm-shooter, with some game mechanic twists.

Platforms
Windows, Mac, Linux
Company
N/A
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Official Page
Zgameeditor.org
Licence
MIT
Release Date
Released Feb 1, 2007
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