ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software. ZDoom may be used and distributed free of charge. No profit may be made from the sale of it. ZDoom was created by Randy Heit using id Software's and various others' sources.
First public release of Dooming The Bar: City 17. Contains 11 maps that should be played standalone with GZDoom and the Doom II iwad.
how to summon or get enemies in this map?
You can use the console to set sv_cheatst to 1, then start a new game, then use the command summon <name> to make them appear in front of you.
Such as
summon cyberdemon
will spawn them.
I advise you to have notarget turned on first before summoning
Edit this with GZDoom Builder or Ultimate Doom Builder
nice.
There appears to be some issue with AMD RX 580, as all of the 3D things appear to be 2D flat and messed up. Tried it on a another pc which had a Nvidia graphics and everything was looking correct. Any ideas?
That would be an issue to take up with the GZDoom development team. DTB doesn't use any special rendering technology, only what is provided in the engine's default OpenGL renderer.
no wonder you are banned, this mod is ***. boring, nothing to do. nothing interactive, just a showcase with a bunch of stolen sprites. stay away from this at all cost, one of the things that actually make you question how someone made gaming not fun
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