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Fifth face
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DeadPhaker
DeadPhaker Feb 6 2011, 1:24pm says:

very detailed... seems like this wont run on low-end computers :(

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ZeusLT
ZeusLT Feb 6 2011, 1:38pm replied:

indeed so :(

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[WuTz]! Creator
[WuTz]! Feb 6 2011, 3:18pm replied:

Knowing the shaders of [w]tech I can say that this one shouldn't be too complex. I didn't see the code of it yet, but I guess it only uses like 2 or 3 texture lookups and some little lighting computation, alone with some extra instructions here and there.

That shouldn't even be a problem for my GeForce 8400GS Go. (I'm coding [w]tech using this GPU by the way. It's one of the weakest DX10 GPUs Nvidia made ;-) )

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cinco
cinco Feb 21 2011, 1:59am says:

gross

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Description

New attempt to create a realistic face! This time I have used MeshLab and the Retopology-Tool of Blender to make the Low-Poly mesh. I am more or less happy with the face itself, but I don't like the throat. In addition, next time I will integrate the hairs from start into the model, because it would be very much work to add some good-looking hairs to this head.

Image Details
Type
Demonstration
Date
Feb 6th, 2011
Size
800×481
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