Unigine is a multi-platform (Windows / Linux / Mac OS X / PlayStation 3 / Android / iOS) real-time 3D engine, which unleashes the ultimate power for creating interactive virtual worlds (both modern games and virtual reality systems).
Showing off Neural Break's movement system and a little of the environment.
Introduction to Neural Break, also the start of our weekly updates!
Fall is here! Get the Indie Royale bundle feat. To the Moon, Oil Rush, Blackwell Deception, AVSEQ and Reprisal.
The first DLC features a completely new tower defense game co-op mode.
Independent computer games development studio Flying Cafe For Semianimals announces its debut project Cradle for PC. “Our goal is to deliver the player...
Oil Rush naval strategy game is released. Global war for oil is started! This naval strategy game features single player campaign, quick game and multiplayer...
The global war for oil begins on January 25, 2012. Show all your strategic talent to keep your platforms defended on Windows, Linux and Mac OS X and join...
The hardest part right now for our developers is to stop playing Oil Rush and in the end of ends go back to development. Need to write this mantra on...
Huge Oil Rush update (0.82): 4 new maps, 3 new skills, free OST bonus for all pre-order users!
Oil Rush development is full steam ahead to Steam! A lot of fixes, new improvements. Check new music tracks that will drag you even deeper into post-apocalyptic...
Unigine Corp. announces a special discount program for PC and mobile game developers. Up until November 30 2011 you can license Unigine 3D engine for...
Pre-order Oil Rush today to get instant access to the ongoing beta!
Watch a new Oil Rush gameplay video! It is a walkthrough of a mission from the single player campaign.
About a week ago, we've closed in the votes on our previous poll over at our Facebook page, which was preceded by another poll about Meet The Team articles...
We've put up a boll and most of you voted on information about "Open Ended Gameplay". We'll cover it! We're also in a lookout for an addition to our team...
Check out Tyrum during sunrise - for those that found our other scene to be too dark. We also answer some community questions.
A couple of weeks ago we announced Project Bossanova, a project seeking developers who want to create a linux exclusive game in return for sponsorship...
We are releasing the first screenshot - and we also sit down for a great chat with the guys from OMG! Ubuntu! Check inside for more...
The Digital Arrow forums are back and looking better than ever. Couple that with some exciting Dilogus news and you've got one sweet update! Check inside...
In this new update we talk a bit about how the score of Dilogus is going to be created. We mention reasons behind instruments and various styles we are...
In this update, we provide a glimpse into the background of the world and speak about the Gods - as requested by our community.
In this update we talk about the naming of the world, a bit about the lore and history, show some new art and intruduce one of the main environment types...
This week we take a look at our work in progress item editor and talk briefly about modding. We also have some more art incoming from the art department.
We are officially releasing our first weekly update, showing a little video teaser, some more art and on top of that, we are officially in open development...
There has been a lot of buzz around our game recently, so we've decided to put together a community environment where everyone interested can stick around...
This week, Hamish from our development team sat down and talked about Primal Carnage with the folks over at Overclocked (from the Bash and Slash FPS network...
Lukewarm Media is happy to announce that Primal Carnage will now being using the industry standard for lush forests, rich jungles and wind blown plains...
The Dilophosaurus' primary function is to provide support to the other dinosaurs. The Dilophosauruscan destroy nets that have captured other dinosaurs...
The Raptor is extremely swift and can run circles around the human players. Its agility allows them to dodge weapons fire and close in for the kill with...
The Heavy is a tank, he can take a beating and dish out just as much as he can receive. He is usually on the front line, absorbing most of the dinosaurs...