Torque X is designed from the ground up to harness the power of XNA. Written entirely in C#, the result is an extremely powerful and flexible 2D & 3D game engine. You can code in C#, then run your game in Windows or on your own retail XBox 360 using XNA Game Studio 3.1 and XNA Creator's Club. Torque X is loaded with systems that make debugging, journaling game events and testing features much easier than with XNA Game Studio 3.1 alone. As of February 28 2011, Torque X will no longer be updated but will still be available for purchase from Garage Games.
We have added 2 Multiplayer modes to Compromised in our latest update: Co-op and Competitive. Read more to find out about the new content, watch a video...
Compromised is a twin stick/bullet hell/shmup hybrid best described as a mix between Insanely Twisted Shadow Planet and Geometry Wars.
Let there be a demo! Compromised will be out in the coming weeks on Desura as part of the alpha funding program. There will be a demo available from day...
The first John Q Averagmeman trailer has been released and is available in the video section of our page.